- Kills
- 28
- +0 in the last 90 days
- Losses
- 26
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 71%
- ISK destroyed
- 130.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 28
- Losses
- 26
- Danger Ratio
- 92%
- Final Blows
- 7
- Points
- 28
ISK
- Destroyed
- 130.3M
- Lost
- 53.4M
- Balance
- +76.9M
- ISK Efficiency
- 71%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt12.0K
Damage Ratio · 14%
Damage Taken71.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Angel Cartel - Explosive / Kinetic - 7%/9%/22%/62%
Blood Raiders - EM / Thermal - 50%/48%/2%/0%
CONCORD - Kinetic / Thermal - 29%/32%/37%/30%
Guristas Pirates - Kinetic / Thermal - 2%/18%/79%/1%
Khanid - EM / Thermal
Mercenaries - Kinetic / Thermal
Mordu's Legion - Kinetic / Thermal - 0%/30%/70%/0%
Rogue Drones - EM / Thermal
Sansha's Nation - EM / Thermal - 53%/47%/0%/0%
Serpentis - Kinetic / Thermal - 0%/55%/45%/0%
Amarr Empire - EM / Thermal - 47%/42%/7%/4%
Caldari State - Kinetic / Thermal - 1%/48%/51%/0%
Gallente Federation - Kinetic / Thermal - 1%/39%/60%/0%
Minmatar Republic - Explosive / Kinetic - 12%/7%/31%/50%
Damage To Resist
-Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm
-Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm
-Guristas Pirates - 2% EM, 1% Exp 79% Kin, 18% Therm
-Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm
-Sansha's Nation - 53% EM, 0% Exp, 0%, Kin, 47% Therm
-Serpentis - 0% EM, 0% Exp, 45% Kin, 55% Therm
-Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm
-Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm
-Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm
-Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm
-Mercenaries - All
-Drones - All
Damage To Inflict
-Angel Cartel - Exp
-Blood Raiders - EM
-Guristas Pirates - Kin
-Mordu's Legion - Kin
-Sansha's Nation - EM
-Serpentis - Kin
-Amarr - EM or Therm
-Caldari - Kin or Therm
-Gallente - Therm
-Minmatar - Therm
-Mercenaries - Therm
-Drones - EM
Blood Raiders - EM / Thermal - 50%/48%/2%/0%
CONCORD - Kinetic / Thermal - 29%/32%/37%/30%
Guristas Pirates - Kinetic / Thermal - 2%/18%/79%/1%
Khanid - EM / Thermal
Mercenaries - Kinetic / Thermal
Mordu's Legion - Kinetic / Thermal - 0%/30%/70%/0%
Rogue Drones - EM / Thermal
Sansha's Nation - EM / Thermal - 53%/47%/0%/0%
Serpentis - Kinetic / Thermal - 0%/55%/45%/0%
Amarr Empire - EM / Thermal - 47%/42%/7%/4%
Caldari State - Kinetic / Thermal - 1%/48%/51%/0%
Gallente Federation - Kinetic / Thermal - 1%/39%/60%/0%
Minmatar Republic - Explosive / Kinetic - 12%/7%/31%/50%
Damage To Resist
-Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm
-Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm
-Guristas Pirates - 2% EM, 1% Exp 79% Kin, 18% Therm
-Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm
-Sansha's Nation - 53% EM, 0% Exp, 0%, Kin, 47% Therm
-Serpentis - 0% EM, 0% Exp, 45% Kin, 55% Therm
-Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm
-Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm
-Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm
-Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm
-Mercenaries - All
-Drones - All
Damage To Inflict
-Angel Cartel - Exp
-Blood Raiders - EM
-Guristas Pirates - Kin
-Mordu's Legion - Kin
-Sansha's Nation - EM
-Serpentis - Kin
-Amarr - EM or Therm
-Caldari - Kin or Therm
-Gallente - Therm
-Minmatar - Therm
-Mercenaries - Therm
-Drones - EM