- Kills
- 267
- +0 in the last 90 days
- Losses
- 114
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 61%
- ISK destroyed
- 28.10B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 267
- Losses
- 114
- Danger Ratio
- 94%
- Final Blows
- 59
- Points
- 267
ISK
- Destroyed
- 28.10B
- Lost
- 18.30B
- Balance
- +9.80B
- ISK Efficiency
- 61%
Solo
- Solo Kills
- 21
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt8.4M
Damage Ratio · 80%
Damage Taken2.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
http://littlefun.org/uploads/524f5da3e691b231ebc4428d_736.jpg
http://i.imgur.com/ILFbqon.jpg
http://img.4plebs.org/boards/tg/image/1397/20/1397203491858.gif
Damage Type To Shoot At The Enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Thermal
Minmatar -Thermal
Protection Against
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Amarr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Kinetic & Thermal
Minmatar - Kinetic & Explosive
Stacking Penalties:
Module #1 applies 100% of bonus.
Module #2 applies 87% of bonus.
Module #3 applies 57% of bonus.
Module #4 applies 28% of bonus.
Module #5 applies 11% of bonus
http://i.imgur.com/ILFbqon.jpg
http://img.4plebs.org/boards/tg/image/1397/20/1397203491858.gif
Damage Type To Shoot At The Enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Thermal
Minmatar -Thermal
Protection Against
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Amarr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Kinetic & Thermal
Minmatar - Kinetic & Explosive
Stacking Penalties:
Module #1 applies 100% of bonus.
Module #2 applies 87% of bonus.
Module #3 applies 57% of bonus.
Module #4 applies 28% of bonus.
Module #5 applies 11% of bonus