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Kills
725
+0 in the last 90 days
Losses
178
+0 in the last 90 days
80%
Efficiency
ISK Efficiency 96%
ISK destroyed
203.46B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
725
Losses
178
Danger Ratio
94%
Final Blows
94
Points
725

ISK

Destroyed
203.46B
Lost
8.31B
Balance
+195.15B
ISK Efficiency
96%

Solo

Solo Kills
11
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
10
NPC Loss Ratio
6%
Activity
Inactive
Damage Dealt2.7M
Damage Ratio · 67%
Damage Taken1.3M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampener
CONCORD [3] Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) [4] (Omni) [4] (all)
Sansha's Nation
(incursions) (Omni) [4] (Omni) [4] (all)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) NOS/Neut, Tracking Disruptor
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampener
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painter
*** Damage types ***
Angel: 70% exp | 20% kin | 10% em
Sansha/Blood/Amarr: 50% em | 50% therm
Serpentis/Caldari: 50% kin | 50% therm
Gallente: 50% kin | 40% therm | 10% em
Minmatar: 50% exp | 20% em | 20% kin | 10% therm
Mercenaries: 50% therm | 30% kin | 10% exp | 10% em
Rogue drones: 70% exp | 20% kin | 10% therm


** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar