- Kills
- 4
- +0 in the last 90 days
- Losses
- 33
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 23%
- ISK destroyed
- 981.1M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4
- Losses
- 33
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 4
ISK
- Destroyed
- 981.1M
- Lost
- 3.22B
- Balance
- -2.23B
- ISK Efficiency
- 23%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt4.0K
Damage Ratio · 2%
Damage Taken257.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Marcus et Cornelia in hortus ambulant :)
Der folgende Text ist nur meiner Vergesslichkeit geschuldet und faulerweise auch nur kopiert aus einer anderen Biographie ;)
-----------------------------------------
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
-----------------------------------------
Main Damage type to shoot at the enemy:
Guristas - Kinetic Vespa
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal Hammerhead
Angel - Explosive Valkyrie
Mercenary - Thermal
Class 1 = Hideaway/Cluster
Class 2 = Burrow/Collection
Class 3 = Refuge/Assembly
Class 4 = Den/Gathering
Class 5 = Yard/Surveillance
Class 6 = Rally Point/Menagerie
Class 7 = Port/Herd
Class 8 = Hub/Squad
Class 9 = Haven/Patrol
Class10 = Sanctum/Horde
Der folgende Text ist nur meiner Vergesslichkeit geschuldet und faulerweise auch nur kopiert aus einer anderen Biographie ;)
-----------------------------------------
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
-----------------------------------------
Main Damage type to shoot at the enemy:
Guristas - Kinetic Vespa
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal Hammerhead
Angel - Explosive Valkyrie
Mercenary - Thermal
Class 1 = Hideaway/Cluster
Class 2 = Burrow/Collection
Class 3 = Refuge/Assembly
Class 4 = Den/Gathering
Class 5 = Yard/Surveillance
Class 6 = Rally Point/Menagerie
Class 7 = Port/Herd
Class 8 = Hub/Squad
Class 9 = Haven/Patrol
Class10 = Sanctum/Horde