- Kills
- 5
- +0 in the last 90 days
- Losses
- 5
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 88%
- ISK destroyed
- 2.97B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 5
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 5
ISK
- Destroyed
- 2.97B
- Lost
- 402.6M
- Balance
- +2.57B
- ISK Efficiency
- 88%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt252
Damage Ratio · 0%
Damage Taken100.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Scams
Eve Math
Maps
Price check
Mission descriptions
NPC ships database
NPC damage chart
NPC damage chart v2
Standings
Faction matrix
Planetary Interaction
PI matrix
-Stacking penalties (modules)
1st module = 100% effeciency
2nd = 87%
3rd = 57%
4th = 28%
Combat ANOMS:
Burrow (L1)
Hideaway
Refugee
Den
Yard
RallyPoint
Port
Hub
Haven
Sanctum (L10)
Eve Math
Maps
Price check
Mission descriptions
NPC ships database
NPC damage chart
NPC damage chart v2
Standings
Faction matrix
Planetary Interaction
PI matrix
-Stacking penalties (modules)
1st module = 100% effeciency
2nd = 87%
3rd = 57%
4th = 28%
Combat ANOMS:
Burrow (L1)
Hideaway
Refugee
Den
Yard
RallyPoint
Port
Hub
Haven
Sanctum (L10)