- Kills
- 3
- +0 in the last 90 days
- Losses
- 73
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 49%
- ISK destroyed
- 5.49B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 73
- Danger Ratio
- 90%
- Final Blows
- 1
- Points
- 3
ISK
- Destroyed
- 5.49B
- Lost
- 5.65B
- Balance
- -167.9M
- ISK Efficiency
- 49%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt41.3K
Damage Ratio · 5%
Damage Taken858.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha = em/thermal
angel = explosive/Kinetic/Thermal
minmatar = thermal/explosive
Hardeners to use
Angel - Exp/EM/Kin
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal - Damage to use EM
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ - Damage to use Kinetic
serpentis = thermal/kinetic
blood raider = thermal/em
sansha = em/thermal
angel = explosive/Kinetic/Thermal
minmatar = thermal/explosive
Hardeners to use
Angel - Exp/EM/Kin
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal - Damage to use EM
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ - Damage to use Kinetic