- Kills
- 62
- +0 in the last 90 days
- Losses
- 49
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 77%
- ISK destroyed
- 17.86B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 62
- Losses
- 49
- Danger Ratio
- 76%
- Final Blows
- 9
- Points
- 62
ISK
- Destroyed
- 17.86B
- Lost
- 5.26B
- Balance
- +12.60B
- ISK Efficiency
- 77%
Solo
- Solo Kills
- 2
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 12
- NPC Loss Ratio
- 24%
- Activity
- Inactive
Damage Dealt46.9K
Damage Ratio · 9%
Damage Taken449.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage types to Deal/Defend
Faction Ship Strengths:
Amarr -> Lasers, Missiles, Drones - Capacitor Warfare/Tracking Disruption.
Caldari -> Missiles, Rail Guns and ECM
Gallente -> Drones, Blasters; Remote sensor dampening, Long range warp disruption
Minmatar -> Missiles and Autos and Arty/Painting and Long Webs
===== Damage types - deals (vulnerable to) =====
* Angel Kinetic/Explosive (Explosive)
* Amarr Navy EM/Thermal (Thermal)
* Blood Raiders EM/Thermal (EM)
* Caldari Kinetic/Thermal (Thermal / Kinetic for Temuras)
* Concord EM/All Dmg Types (Thermal)
* Gallente Kinetic/Thermal (Thermal)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Minmatar Fleet Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary EM/Thermal/Kinetic (Thermal)
* Mordus Kinetic/Thermal (Kinetic)
* Odamian Kinetic/Thermal
* Drones - all Dmg types (EM)
* Rogue Pirate EM/Explosive/Kinetic
* Sansha EM/Thermal (EM)
* Serpentis Kinetic/Thermal (Thermal)
* Thukker Tribe Explosiv (Thermal)
Faction Ship Strengths:
Amarr -> Lasers, Missiles, Drones - Capacitor Warfare/Tracking Disruption.
Caldari -> Missiles, Rail Guns and ECM
Gallente -> Drones, Blasters; Remote sensor dampening, Long range warp disruption
Minmatar -> Missiles and Autos and Arty/Painting and Long Webs
===== Damage types - deals (vulnerable to) =====
* Angel Kinetic/Explosive (Explosive)
* Amarr Navy EM/Thermal (Thermal)
* Blood Raiders EM/Thermal (EM)
* Caldari Kinetic/Thermal (Thermal / Kinetic for Temuras)
* Concord EM/All Dmg Types (Thermal)
* Gallente Kinetic/Thermal (Thermal)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Minmatar Fleet Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary EM/Thermal/Kinetic (Thermal)
* Mordus Kinetic/Thermal (Kinetic)
* Odamian Kinetic/Thermal
* Drones - all Dmg types (EM)
* Rogue Pirate EM/Explosive/Kinetic
* Sansha EM/Thermal (EM)
* Serpentis Kinetic/Thermal (Thermal)
* Thukker Tribe Explosiv (Thermal)