- Kills
- 207
- +0 in the last 90 days
- Losses
- 79
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 93%
- ISK destroyed
- 426.23B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 207
- Losses
- 79
- Danger Ratio
- 86%
- Final Blows
- 38
- Points
- 207
ISK
- Destroyed
- 426.23B
- Lost
- 33.47B
- Balance
- +392.75B
- ISK Efficiency
- 93%
Solo
- Solo Kills
- 10
- Solo Ratio
- 5%
- Avg Kills/Day
- —
Other
- NPC Losses
- 11
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt4.0M
Damage Ratio · 61%
Damage Taken2.5M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
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* NPC Damage Dealt *
Angel Cartel = Explosive (62%) | Kinetic (22%)
Blood Raiders = EM (50%) | Thermal (48%)
Guristas Pirates = Kinetic (79%) | Thermal (18%)
Mordu's Legion = Kinetic (70%) | Thermal (30%)
Sansha's Nation = EM (53%) | Thermal (47%)
Serpentis = Thermal (55%) | Kinetic (45%)
Mercenaries = Kinetic | Thermal | Explosive | EM
Rogue Drones = All types **Low Lvl Missions EM/Therm ; High Lvl Missions Explosive/Kinetic**
-- Empire Factions --
Amarr Empire = EM (47%) | Thermal (42%)
Caldari State = Kinetic (51%) | Thermal (48%)
Gallente Federation = Kinetic (60%) | Thermal (39%)
Minmatar Republic = Explosive (50%) | Kinetic (31%)
Concord = Kinetic (37%) | Thermal (32%) | Explosive (30%) | EM (29%)
* Damage to Deal *
Angels = Exp/kin
Raiders = EM/Therm
Guristas = Kin/Therm
Mordu's = Kin/EM
Sansha = EM/Therm
Serpentis = Kin/Therm
Mercs = Kin/Therm