- Kills
- 42
- +0 in the last 90 days
- Losses
- 36
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 94%
- ISK destroyed
- 3.22B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 42
- Losses
- 36
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 42
ISK
- Destroyed
- 3.22B
- Lost
- 222.3M
- Balance
- +3.00B
- ISK Efficiency
- 94%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.5K
Damage Ratio · 1%
Damage Taken138.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Players with -2.0 cannot enter 1.0 systems
Players with -2.5 cannot enter 0.9 systems
Players with -3.0 cannot enter 0.8 systems
Players with -3.5 cannot enter 0.7 systems
Players with -4.0 cannot enter 0.6 systems
Players with -4.5 cannot enter 0.5 systems
Players with -5.0 or below = KOS
1st mod: = 100%
2nd mod: = 86,9%
3nd mod: = 57,1%
4th mod: = 28,2%
5th mod: = 10,6%
Targeting systems
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverte
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
1 AU = 150m km/93m miles
Players with -2.5 cannot enter 0.9 systems
Players with -3.0 cannot enter 0.8 systems
Players with -3.5 cannot enter 0.7 systems
Players with -4.0 cannot enter 0.6 systems
Players with -4.5 cannot enter 0.5 systems
Players with -5.0 or below = KOS
1st mod: = 100%
2nd mod: = 86,9%
3nd mod: = 57,1%
4th mod: = 28,2%
5th mod: = 10,6%
Targeting systems
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverte
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
1 AU = 150m km/93m miles