- Kills
- 5
- +0 in the last 90 days
- Losses
- 18
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 844K
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 18
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 5
ISK
- Destroyed
- 844K
- Lost
- 306.8M
- Balance
- -306.0M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt557.7K
Damage Ratio · 84%
Damage Taken106.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Hardeners to use ***
Angel - All - mostly EXP/KIN
Gurista,Mordus,Gallente -Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Amarr Navy - EM/Thermal
Mercenary - EM/Thermal/(Kinetic (missiles)
Caldary Navy - Kinetic/Thermal
Khanid Navy - EM/Thermal
Maru - EM/Thermal
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Zazzmatazz(seven)- 2therm/2kin/1EM/1exp
*** Damage types to use ***
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Amarr Navy - EM / Thermal
Maru - Kinetic / Thermal
Mercenary - Thermal
Mordus - Thermal / Kinetic
Serpentis - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Mercenary - Explosives
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
Angel - All - mostly EXP/KIN
Gurista,Mordus,Gallente -Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Amarr Navy - EM/Thermal
Mercenary - EM/Thermal/(Kinetic (missiles)
Caldary Navy - Kinetic/Thermal
Khanid Navy - EM/Thermal
Maru - EM/Thermal
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Zazzmatazz(seven)- 2therm/2kin/1EM/1exp
*** Damage types to use ***
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Amarr Navy - EM / Thermal
Maru - Kinetic / Thermal
Mercenary - Thermal
Mordus - Thermal / Kinetic
Serpentis - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Mercenary - Explosives
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km