- Kills
- 4
- +0 in the last 90 days
- Losses
- 35
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 1%
- ISK destroyed
- 41.2M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4
- Losses
- 35
- Danger Ratio
- 83%
- Final Blows
- 4
- Points
- 4
ISK
- Destroyed
- 41.2M
- Lost
- 3.01B
- Balance
- -2.97B
- ISK Efficiency
- 1%
Solo
- Solo Kills
- 1
- Solo Ratio
- 25%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 17%
- Activity
- Inactive
Damage Dealt20.4K
Damage Ratio · 8%
Damage Taken230.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage types to protect against:
Amarr Navy EM 48 / Thermal 33 / Kinetic 19
Caldari Navy Kinetic 73 / Thermal 25
Thukker Tribe Explosive 80 / Thermal 18
Gallente Navy Thermal 54 / Kinetic 43
Minmatar Navy Explosive 52 / EM 21 / Kinetic 19
Guristas Kinetic 83 / Thermal 16
Serpentis Thermal 62 / Kinetic 38
Blood Raider EM 45 / Thermal 42 / Kinetic 12
Sansha's Nation EM 60 / Thermal 32 / Kin 8
Angel Cartel Explosive 58 / Thermal 11 / Kinetic 18 / EM 11
Mordu Kinetic 81 / Thermal 16
Rogue Drones Explosive 55 / Kinetic 19 / Thermal 18 / EM 8
CONCORD EM 39 / Kinetic 28 / Explosive 23 / Thermal 9
==========================================
Damage types to shoot:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
==========================================
Damage the NPC's Deal:
Angel - All
Angel Cartel - Kinetic / Explosive / Thermal
Amarr Empire - EM / Thermal
Blood Raiders - EM / Thermal
Caldari State - Kinetic / Thermal
Gallante Federation - Kinetic / Thermal
Guristas Pirates - Kinetic / Thermal
Kanid Kingdom - EM / Thermal
Maru - EM / Thermal
Mercenarys - EM / Thermal / Kinetic ( Missiles )
Minmatar Republic - Thermal / Explosive
Mordu’s - Kinetic / Thermal
Odamian - Kinetic / Thermal
Rogue Drone - Kinetic / Thermal
Rogue Pirate - EM / Kinetic / Explosive
Sansha's Nation - EM / Thermal
Serpentis Corporation - Kinetic / Thermal
Thukker Tribe - EM / Thermal / Explosive
Zazzmatazz - EM / Kinetic / Thermal / Explosive
Amarr Navy EM 48 / Thermal 33 / Kinetic 19
Caldari Navy Kinetic 73 / Thermal 25
Thukker Tribe Explosive 80 / Thermal 18
Gallente Navy Thermal 54 / Kinetic 43
Minmatar Navy Explosive 52 / EM 21 / Kinetic 19
Guristas Kinetic 83 / Thermal 16
Serpentis Thermal 62 / Kinetic 38
Blood Raider EM 45 / Thermal 42 / Kinetic 12
Sansha's Nation EM 60 / Thermal 32 / Kin 8
Angel Cartel Explosive 58 / Thermal 11 / Kinetic 18 / EM 11
Mordu Kinetic 81 / Thermal 16
Rogue Drones Explosive 55 / Kinetic 19 / Thermal 18 / EM 8
CONCORD EM 39 / Kinetic 28 / Explosive 23 / Thermal 9
==========================================
Damage types to shoot:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
==========================================
Damage the NPC's Deal:
Angel - All
Angel Cartel - Kinetic / Explosive / Thermal
Amarr Empire - EM / Thermal
Blood Raiders - EM / Thermal
Caldari State - Kinetic / Thermal
Gallante Federation - Kinetic / Thermal
Guristas Pirates - Kinetic / Thermal
Kanid Kingdom - EM / Thermal
Maru - EM / Thermal
Mercenarys - EM / Thermal / Kinetic ( Missiles )
Minmatar Republic - Thermal / Explosive
Mordu’s - Kinetic / Thermal
Odamian - Kinetic / Thermal
Rogue Drone - Kinetic / Thermal
Rogue Pirate - EM / Kinetic / Explosive
Sansha's Nation - EM / Thermal
Serpentis Corporation - Kinetic / Thermal
Thukker Tribe - EM / Thermal / Explosive
Zazzmatazz - EM / Kinetic / Thermal / Explosive