- Kills
- 23
- +0 in the last 90 days
- Losses
- 16
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 32%
- ISK destroyed
- 4.90B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 23
- Losses
- 16
- Danger Ratio
- 100%
- Final Blows
- 6
- Points
- 23
ISK
- Destroyed
- 4.90B
- Lost
- 10.18B
- Balance
- -5.29B
- ISK Efficiency
- 32%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt778.3K
Damage Ratio · 48%
Damage Taken829.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
What I type and What my mind thinks are two difrent things they both have their own minds and I have no control over either one of them.
Its boering if you do not think even if it seem to be wrong.
There is a holy moment when you warp in and your prey starts to tremble in fear. Then the next thing you know you are sitting in your pod wondering what the hell just happened.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems.
Players with -4.5 or worse are screwed in highsec.
Its boering if you do not think even if it seem to be wrong.
There is a holy moment when you warp in and your prey starts to tremble in fear. Then the next thing you know you are sitting in your pod wondering what the hell just happened.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems.
Players with -4.5 or worse are screwed in highsec.