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Belanos
Belanos0.40

Belanos

MinmatarSebiestorKillboard
Created on
Next Birthday
Security Status
0.40

Combat Record

Career-long numbers from eve-kill

Combat
Kills
0
Losses
0
Efficiency
0%
Danger Ratio
0%
ISK
Destroyed
0
Lost
0
ISK Efficiency
0%
Balance
+0
Solo
Solo Kills
0
Solo Ratio
0%
Final Blows
0
Points
0
Other
NPC Losses
0
NPC Loss Ratio
0%
Avg Kills/Day
Activity
Inactive

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

Damage types:
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All

Main Damage type to shoot at the enemy:
Guristas - Kinetic Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Caldari - Thermal & Kinetic
Republic - Thermal

Rules of EVE
0. Don't fly anything you can't afford to lose.
1. Overkill works.
2. If your attack is going really well, it's an ambush.
3. Never draw fire -- it irritates everyone around you
4. Teamwork is essential -- it gives the enemy others to shoot at.