CorporationActive
[SAR0] Directive Enforcement Department
5 membersTax 5%Founded in 2010
- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
One of the largest and most powerful branches of CONCORD is the Directive Enforcement Department (DED). DED is the police force of CONCORD and is by far the strongest armed force in the world of EVE that doesn’t pledge fealty to any one empire. The main responsibility of the DED is to track high-profile criminals. For this they often hire independent contractors (better known as bounty hunters). The DED handles the licenses and legal issues of all bounty hunters for the empires, although some of the empires have been known to bypass the DED in special circumstances.