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Very Predictable Feedback
Very Predictable Feedback

[URIOT] Very Predictable Feedback

ActiveKillboard
Founded on
Members
9
Tax rate
8%
War eligible
No

Combat Record

Career-long numbers from eve-kill

Combat
Kills
2
Losses
28
Efficiency
7%
Danger Ratio
93%
ISK
Destroyed
223.9M
Lost
2.90B
ISK Efficiency
7%
Balance
-2.67B
Solo
Solo Kills
0
Solo Ratio
0%
Final Blows
1
Points
2
Other
NPC Losses
2
NPC Loss Ratio
7%
Avg Kills/Day
Activity
Inactive

Activity

What the corporation flies and where it fights

ShipsThis week

No data in this window.

SystemsThis week

No data in this window.

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90 days
Hulls Lost

Losses broken down by hull class.

Battles

The latest ones eve-kill recorded

No battles recorded.

Alliance history

Corporations flown for, most recent first

Description

Currently we are seeing very predictable feedback on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say.