[OWL.] Strix Ridens

Corporation Active

FONDATA IL: ...

Membri

50

Tasse

NaN%

Corporate Directive Feed

The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.


RECRUITMENT STATUS: HARD CLOSED.

Contacts:
MajorJenkins
Grunt Kado
Zane Dempsey
Hexator Gaming
Nicolas Kion

WAR ELIGIBLE

NO

DATA LINK

http://

Faction FW

Independent Alignment

PVP Operations

SHIPS KILL39K
K/L EFF.85%
SHIPS LOST6,4K
ISK DESTROYED12 Bln
ISK EFF.87%
ISK LOST1,7 Bln
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SHIPS
WEEKLY STATS
Nightmare
CONFIRMED KILLS
145
Drekavac
36
Deimos
35
Crow
31
Loki
25
Switch View
SYSTEMS
WEEKLY STATS
Turnur
CONFIRMED KILLS
74
O4T-Z5
55
H-FOYG
24
Aset
14
0-6VZ5
14

Tactical Engagement Feed

Engage System

Turnur

Sector Region

Metropolis

Combat Duration

15 MINUTES

Timestamp

21/07/2026, 20:35:00

Confirm Kills

24

Material Loss

17 Mld ISK

Engage System

7G-QIG

Sector Region

Delve

Combat Duration

5 MINUTES

Timestamp

09/07/2026, 20:15:00

Confirm Kills

13

Material Loss

2,1 Mld ISK

Engage System

O4T-Z5

Sector Region

Paragon Soul

Combat Duration

15 MINUTES

Timestamp

09/07/2026, 22:20:00

Confirm Kills

16

Material Loss

6,2 Mld ISK

Engage System

O4T-Z5

Sector Region

Paragon Soul

Combat Duration

5 MINUTES

Timestamp

10/07/2026, 23:00:00

Confirm Kills

5

Material Loss

846 Mln ISK

Engage System

MVCJ-E

Sector Region

Providence

Combat Duration

10 MINUTES

Timestamp

10/07/2026, 19:45:00

Confirm Kills

18

Material Loss

6,7 Mld ISK

Engage System

G-3BOG

Sector Region

Querious

Combat Duration

5 MINUTES

Timestamp

12/07/2026, 20:10:00

Confirm Kills

8

Material Loss

1,4 Mld ISK

Engage System

UALX-3

Sector Region

Tenerifis

Combat Duration

20 MINUTES

Timestamp

12/07/2026, 01:20:00

Confirm Kills

26

Material Loss

6,7 Mld ISK

Engage System

Y-C4AL

Sector Region

Immensea

Combat Duration

5 MINUTES

Timestamp

13/07/2026, 19:30:00

Confirm Kills

5

Material Loss

846 Mln ISK

Engage System

4-HWWF

Sector Region

Vale of the Silent

Combat Duration

10 MINUTES

Timestamp

13/07/2026, 18:05:00

Confirm Kills

19

Material Loss

2,5 Mld ISK

Engage System

H-FOYG

Sector Region

Perrigen Falls

Combat Duration

15 MINUTES

Timestamp

14/07/2026, 18:00:00

Confirm Kills

23

Material Loss

14 Mld ISK

Engage System

WQH-4K

Sector Region

Catch

Combat Duration

5 MINUTES

Timestamp

15/07/2026, 19:10:00

Confirm Kills

5

Material Loss

2,5 Mld ISK

Engage System

Amamake

Sector Region

Heimatar

Combat Duration

5 MINUTES

Timestamp

16/07/2026, 21:15:00

Confirm Kills

5

Material Loss

332 Mln ISK

Engage System

MR4-MY

Sector Region

Geminate

Combat Duration

10 MINUTES

Timestamp

16/07/2026, 20:20:00

Confirm Kills

26

Material Loss

3,3 Mld ISK

Engage System

Turnur

Sector Region

Metropolis

Combat Duration

30 MINUTES

Timestamp

16/07/2026, 21:25:00

Confirm Kills

47

Material Loss

10 Mld ISK

Engage System

BX2-ZX

Sector Region

Querious

Combat Duration

10 MINUTES

Timestamp

16/07/2026, 18:40:00

Confirm Kills

13

Material Loss

3,6 Mld ISK

Engage System

Y-2ANO

Sector Region

Fountain

Combat Duration

5 MINUTES

Timestamp

16/07/2026, 19:50:00

Confirm Kills

23

Material Loss

2,2 Mld ISK

Engage System

0-6VZ5

Sector Region

Insmother

Combat Duration

5 MINUTES

Timestamp

18/07/2026, 19:35:00

Confirm Kills

15

Material Loss

4,8 Mld ISK

Engage System

AXDX-F

Sector Region

Omist

Combat Duration

5 MINUTES

Timestamp

19/07/2026, 13:50:00

Confirm Kills

14

Material Loss

1,4 Mld ISK

Engage System

15W-GC

Sector Region

Tribute

Combat Duration

25 MINUTES

Timestamp

19/07/2026, 14:45:00

Confirm Kills

19

Material Loss

3,9 Mld ISK

Engage System

319-3D

Sector Region

Delve

Combat Duration

20 MINUTES

Timestamp

19/07/2026, 12:40:00

Confirm Kills

22

Material Loss

1,8 Mld ISK