- Founded on
- …
- Members
- 1
- Tax rate
- 3%
- War eligible
- No
- Website
- http://
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 263
- Losses
- 237
- Efficiency
- 53%
- Danger Ratio
- 63%
ISK
- Destroyed
- 17.98B
- Lost
- 48.21B
- ISK Efficiency
- 27%
- Balance
- -30.22B
Solo
- Solo Kills
- 99
- Solo Ratio
- 38%
- Final Blows
- 234
- Points
- 263
Other
- NPC Losses
- 88
- NPC Loss Ratio
- 37%
- Avg Kills/Day
- —
- Activity
- Inactive
Activity
What the corporation flies and where it fights
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Alliance history
Corporations flown for, most recent first
Description
Hail Victory, Hail the Emperor, Hail God, and the Holy Amarr
While we are not a role-playing corp, we appreciate the lore, love the Amarr trappings, and like to stay somewhat true to the Amarr ideal. We do not make corporate decisions based on NPC stories or events. We love the lore. We are not bound by it. We are creating our own story as proud Amarrians.
The Amarrian Silent Syndicate
A little-known branch of Tunir Tash-Murkon’s forces, the Amarrian Silent Syndicate (.A55) is a foreign legion of capsuleers. The idea behind the formation is to gather those who believe in the Amarr way and give them a pathway into the Empire as actual citizens without generations of slavery. The purpose is to show that those who are not True Amarr can live according to the will of both God and the Emperor. The Amarr Silent Syndicate is a PVP corp. It seeks to prove its worth in the Amarr Empire through fighting the enemies of the Empire, and exploration of New Eden, and extending the reach of the empire. .A55 regularly works with the various Amarrian companies, ridding areas of pirates and heretics, acting as transports, or seeking out new candidates for slavery for those who just can't see the Light without help and creating fires for those who refuse it.
"Making Amarr Great Again by Burning One Heretic at a Time"
*** We like to fly together. We joke and laugh. Eve is a game, first and foremost. Real-life comes first. Our goal is to link like-minds and see that they fly together. The most important thing in the game is to have fun. The only rules are to log in semi-regularly. If you are going to be gone for long periods, let us know. Your spot with us will be safe. The second is do not burn corp mates. We burn heretics, not each other. ***
If you are interested in supporting Amarr and flying with us, we can be found here: .A55 Recruitment orhere .
While we are not a role-playing corp, we appreciate the lore, love the Amarr trappings, and like to stay somewhat true to the Amarr ideal. We do not make corporate decisions based on NPC stories or events. We love the lore. We are not bound by it. We are creating our own story as proud Amarrians.
The Amarrian Silent Syndicate
A little-known branch of Tunir Tash-Murkon’s forces, the Amarrian Silent Syndicate (.A55) is a foreign legion of capsuleers. The idea behind the formation is to gather those who believe in the Amarr way and give them a pathway into the Empire as actual citizens without generations of slavery. The purpose is to show that those who are not True Amarr can live according to the will of both God and the Emperor. The Amarr Silent Syndicate is a PVP corp. It seeks to prove its worth in the Amarr Empire through fighting the enemies of the Empire, and exploration of New Eden, and extending the reach of the empire. .A55 regularly works with the various Amarrian companies, ridding areas of pirates and heretics, acting as transports, or seeking out new candidates for slavery for those who just can't see the Light without help and creating fires for those who refuse it.
"Making Amarr Great Again by Burning One Heretic at a Time"
*** We like to fly together. We joke and laugh. Eve is a game, first and foremost. Real-life comes first. Our goal is to link like-minds and see that they fly together. The most important thing in the game is to have fun. The only rules are to log in semi-regularly. If you are going to be gone for long periods, let us know. Your spot with us will be safe. The second is do not burn corp mates. We burn heretics, not each other. ***
If you are interested in supporting Amarr and flying with us, we can be found here: .A55 Recruitment or