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CorporationActive

[E-H.] Environmental Hazard

15 membersTax 1%Founded in 2025
Kills
175
+0 in the last 90 days
Losses
117
+0 in the last 90 days
60%
Efficiency
ISK Efficiency 88%
ISK destroyed
77.93B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
175
Losses
117
Danger Ratio
75%
Final Blows
100
Points
175

ISK

Destroyed
77.93B
Lost
10.19B
Balance
+67.75B
ISK Efficiency
88%

Solo

Solo Kills
46
Solo Ratio
26%
Avg Kills/Day
—

Other

NPC Losses
29
NPC Loss Ratio
25%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

Calm down MINER.

An environmental hazard is any physical or psychosocial factor that poses a risk to capsuleer health and safety. These hazards can be natural, such as hostile NPCs, or capsuleer-made, including cynosural fields and the presence of cloaky campers. Exposure to such hazards may elicit local reactions ranging from minor frustration to significant emotional responses.

Please direct all cope̶ complaints to JB Hitmarker, Racer2k5x, Dodgey Sen or our Discord