CorporationActive
[A-WFR] Astral Wayfarers
12 membersTax 0%Founded in 2026
- Kills
- 0
- +0 in the last 90 days
- Losses
- 9
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 9
- Danger Ratio
- 78%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 209.3M
- Balance
- -209.3M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 22%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Astral Wayfarers are explorers and industrialists bound by friendship and a love for the unknown.
We looked at the neatly mapped stars of New Eden and decided there was far too much certainty. From rich asteroid belts to the far reaches of uncharted space, we mine, scan, and roam wherever opportunity leads us — especially where the path is unstable, temporary, or actively trying to kill us.
Founded by pilots dissatisfied with predictable stargates, reliable intel, and the comforting illusion of safety, we chose the shifting corridors of Anoikis. Here, space rearranges itself daily, local offers no reassurance, and every connection is a question mark.
We chart unstable routes, exploit temporary advantages, and disappear before anyone can be sure we were ever there at all. Our doctrine is simple: if the path is known, someone else has already claimed it. If it’s uncertain, dangerous, or forgotten — that’s probably where the profit is.
No grand empires. No forced doctrines. No fixed home or route.
Just mates flying together under the stars, chasing the next connection.
Getting lost is not a failure. It’s how we find new opportunities.
We looked at the neatly mapped stars of New Eden and decided there was far too much certainty. From rich asteroid belts to the far reaches of uncharted space, we mine, scan, and roam wherever opportunity leads us — especially where the path is unstable, temporary, or actively trying to kill us.
Founded by pilots dissatisfied with predictable stargates, reliable intel, and the comforting illusion of safety, we chose the shifting corridors of Anoikis. Here, space rearranges itself daily, local offers no reassurance, and every connection is a question mark.
We chart unstable routes, exploit temporary advantages, and disappear before anyone can be sure we were ever there at all. Our doctrine is simple: if the path is known, someone else has already claimed it. If it’s uncertain, dangerous, or forgotten — that’s probably where the profit is.
No grand empires. No forced doctrines. No fixed home or route.
Just mates flying together under the stars, chasing the next connection.
Getting lost is not a failure. It’s how we find new opportunities.