- Kill
- 5
- +0 negli ultimi 90 giorni
- Perdite
- 11
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 34%
- ISK distrutti
- 1.13B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 5
- Perdite
- 11
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 5
ISK
- Distrutti
- 1.13B
- Persi
- 2.22B
- Bilancio
- -1.08B
- Efficienza ISK
- 34%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti6.0K
Rapporto danni · 11%
Danni subiti47.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
INFO
* Damage types
Guristas - Kinetic /Thermal
Serpentis - Thermal /Kinetic
Blood Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - All
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / Kinetic
Mordus - Kinetic / Thermal
Drones - EM / Thermal
* Rat Weaknesses
Guristas - Kinetic
Serpentis - Kinetic / Thermal
Mordus - Thermal / Kinetic
Blood - EM / Thermal
Sansha - Em / Thermal
Angel - Explosive
Mercenary - Thermal
Thukker - Em
EoM - Kinetic
* Mission types
Accounting 88% Courier, 12% Trade
Administration 47% Kill, 47% Courier, 6% Trade
Advisory 14% Kill, 58% Courier, 14% Trade, 14% Mining
Archives 92% Courier, 8% Trade
Astrosurveying 13% Kill, 25% Courier, 13% Trade, 50% Mining
Command 88% Kill, 6% Courier, 6% Trade
Distribution 5% Kill, 85% Courier, 5% Trade, 5% Mining
Financial 12% Kill, 70% Courier, 18% Trade
Intelligence 74% Kill, 21% Courier, 5% Trade
Internal Security 98% Kill, 2% Courier
Legal 67% Kill, 27% Courier, 6% Trade
Manufacturing 48% Courier, 4% Trade, 48% Mining
Marketing 17% Kill, 77% Courier, 6% Trade
Mining 10% Courier, 5% Trade, 85% Mining
Personnel 28% Kill, 66% Courier, 6% Trade
Production 52% Courier, 13% Trade, 35% Mining
Public Relations 28% Kill, 66% Courier, 6% Trade
R&D 50% Courier, 50% Trade
Security 94% Kill, 6% Courier
Storage 6% Kill, 71% Courier, 6% Trade, 17% Mining
Surveillance 84% Kill, 11% Courier, 5% Trade
* Skills for Agent Runners:
Social
Connections
Negotiation
If you're also looking to raise your personal security standings you might want to train the skill:
Fast Talk
Diplomacy
* Skills for Research Agents:
Science - Level 5
* One or more of Mechanic, Electronics, and Engineering at level 5
* R&D Divisions:
Amarr:
* Carthum Conglomerate
* Viziam
* Khanid Innovation
* Nefantar Miner Association
Caldari:
* Ishukone Corporation
* Kaalakiota Corporation
* Lai Dai Corporation
Minmatar:
* Boundless Creation
* Core Complexion
* Thukker Mix
* Damage types
Guristas - Kinetic /Thermal
Serpentis - Thermal /Kinetic
Blood Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - All
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / Kinetic
Mordus - Kinetic / Thermal
Drones - EM / Thermal
* Rat Weaknesses
Guristas - Kinetic
Serpentis - Kinetic / Thermal
Mordus - Thermal / Kinetic
Blood - EM / Thermal
Sansha - Em / Thermal
Angel - Explosive
Mercenary - Thermal
Thukker - Em
EoM - Kinetic
* Mission types
Accounting 88% Courier, 12% Trade
Administration 47% Kill, 47% Courier, 6% Trade
Advisory 14% Kill, 58% Courier, 14% Trade, 14% Mining
Archives 92% Courier, 8% Trade
Astrosurveying 13% Kill, 25% Courier, 13% Trade, 50% Mining
Command 88% Kill, 6% Courier, 6% Trade
Distribution 5% Kill, 85% Courier, 5% Trade, 5% Mining
Financial 12% Kill, 70% Courier, 18% Trade
Intelligence 74% Kill, 21% Courier, 5% Trade
Internal Security 98% Kill, 2% Courier
Legal 67% Kill, 27% Courier, 6% Trade
Manufacturing 48% Courier, 4% Trade, 48% Mining
Marketing 17% Kill, 77% Courier, 6% Trade
Mining 10% Courier, 5% Trade, 85% Mining
Personnel 28% Kill, 66% Courier, 6% Trade
Production 52% Courier, 13% Trade, 35% Mining
Public Relations 28% Kill, 66% Courier, 6% Trade
R&D 50% Courier, 50% Trade
Security 94% Kill, 6% Courier
Storage 6% Kill, 71% Courier, 6% Trade, 17% Mining
Surveillance 84% Kill, 11% Courier, 5% Trade
* Skills for Agent Runners:
Social
Connections
Negotiation
If you're also looking to raise your personal security standings you might want to train the skill:
Fast Talk
Diplomacy
* Skills for Research Agents:
Science - Level 5
* One or more of Mechanic, Electronics, and Engineering at level 5
* R&D Divisions:
Amarr:
* Carthum Conglomerate
* Viziam
* Khanid Innovation
* Nefantar Miner Association
Caldari:
* Ishukone Corporation
* Kaalakiota Corporation
* Lai Dai Corporation
Minmatar:
* Boundless Creation
* Core Complexion
* Thukker Mix