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Kill
1055
+19 negli ultimi 90 giorni
Perdite
301
+7 negli ultimi 90 giorni
78%
Efficienza
Efficienza ISK 89%
ISK distrutti
519.13B
+9.49B negli ultimi 90 giorni
Attività
Media
0,2 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
1055
Perdite
301
Indice di pericolo
90%
Colpi finali
428
Punti
1047

ISK

Distrutti
519.13B
Persi
63.68B
Bilancio
+455.45B
Efficienza ISK
89%

Solo

Kill in solo
196
Percentuale solo
19%
Kill medie/giorno
—

Altro

Perdite contro NPC
31
Quota perdite NPC
10%
Attività
Media
Danni inflitti92.3M
Rapporto danni · 96%
Danni subiti3.7M

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

Stealth has many forms.
Camoflage, Misdirection, Obfuscation, Decoys, Traps.

All of them rely on the enemy being too complacent to monitor their surroundings.
70% of people fall for this. And because these fools don't think they should have to cover their backs as well as their fronts, these forms of combat tend to be nerfed quickly after release.

-From the victim's point of view they died either instantly, or very slowly but unable to act once caught in the trap. It is because of this aspect that the vocal minority scream for this form of combat to be nerfed.

-From the Aggressor's point of view however the combat started long before the victim was aware, carefully guiding the victim to the point of execution or simply evading line of sight. Putting in the time and the patience for the guaranteed kill.