- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 5.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3
- Perdite
- 4
- Efficienza
- 43%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 4.60B
- Persi
- 866.4M
- Efficienza ISK
- 84%
- Bilancio
- +3.73B
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 1
- Punti
- 3
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti17.7K
Danni subiti74.4K
Rapporto danni19%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
4WARD Inc.Dal mercoledì 4 maggio 20110 Kill0 Perdite
4WARD Research 6 DevelopmentDal sabato 23 aprile 20110 Kill0 Perdite
PerkoneDal sabato 23 aprile 20110 Kill0 Perdite
4WARD Inc.Dal sabato 23 gennaio 20100 Kill0 Perdite
UISGE Inc.Dal lunedì 29 dicembre 20083 Kill2 Perdite
Draconis CooperationDal giovedì 5 giugno 20080 Kill0 Perdite
UISGE Inc.Dal giovedì 17 agosto 20060 Kill2 Perdite
State War AcademyDal martedì 8 agosto 20060 Kill0 Perdite
Bio in gioco
4WARD -
Forces Organized, Ready for War, and Able to Rapidly Deploy ּ
---
Defining Good And Evil
Defining Good and Evil is not a simple task, and getting it wrong means either punishing the good or rewarding the evil, both furthering evil. As humanity is only effective as a group, the judgement of good or evil must be the recognition of what is good and what is bad for the group. Hence:
• Good is that which improves the community.
• Evil is that which weakens the community.
But knowing which is which is a difficult task and can only be resolved by wisdom.
The Decline Of A Community Is Its Descent Into Evil
"It was fun!"
(See you again in 2013)
Forces Organized, Ready for War, and Able to Rapidly Deploy ּ
---
Defining Good And Evil
Defining Good and Evil is not a simple task, and getting it wrong means either punishing the good or rewarding the evil, both furthering evil. As humanity is only effective as a group, the judgement of good or evil must be the recognition of what is good and what is bad for the group. Hence:
• Good is that which improves the community.
• Evil is that which weakens the community.
But knowing which is which is a difficult task and can only be resolved by wisdom.
The Decline Of A Community Is Its Descent Into Evil
"It was fun!"
(See you again in 2013)