- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 4
- Efficiency
- 43%
- Danger Ratio
- 100%
ISK
- Destroyed
- 4.60B
- Lost
- 866.4M
- ISK Efficiency
- 84%
- Balance
- +3.73B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 1
- Points
- 3
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt17.7K
Damage Taken74.4K
Damage Ratio19%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
No data in this window.
SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
4WARD Inc.Since Wednesday, 4 May 20110 Kills0 Losses
4WARD Research 6 DevelopmentSince Saturday, 23 April 20110 Kills0 Losses
PerkoneSince Saturday, 23 April 20110 Kills0 Losses
4WARD Inc.Since Saturday, 23 January 20100 Kills0 Losses
UISGE Inc.Since Monday, 29 December 20083 Kills2 Losses
Draconis CooperationSince Thursday, 5 June 20080 Kills0 Losses
UISGE Inc.Since Thursday, 17 August 20060 Kills2 Losses
State War AcademySince Tuesday, 8 August 20060 Kills0 Losses
In-game bio
4WARD -
Forces Organized, Ready for War, and Able to Rapidly Deploy ּ
---
Defining Good And Evil
Defining Good and Evil is not a simple task, and getting it wrong means either punishing the good or rewarding the evil, both furthering evil. As humanity is only effective as a group, the judgement of good or evil must be the recognition of what is good and what is bad for the group. Hence:
• Good is that which improves the community.
• Evil is that which weakens the community.
But knowing which is which is a difficult task and can only be resolved by wisdom.
The Decline Of A Community Is Its Descent Into Evil
"It was fun!"
(See you again in 2013)
Forces Organized, Ready for War, and Able to Rapidly Deploy ּ
---
Defining Good And Evil
Defining Good and Evil is not a simple task, and getting it wrong means either punishing the good or rewarding the evil, both furthering evil. As humanity is only effective as a group, the judgement of good or evil must be the recognition of what is good and what is bad for the group. Hence:
• Good is that which improves the community.
• Evil is that which weakens the community.
But knowing which is which is a difficult task and can only be resolved by wisdom.
The Decline Of A Community Is Its Descent Into Evil
"It was fun!"
(See you again in 2013)