- Kill
- 2681
- +0 negli ultimi 90 giorni
- Perdite
- 149
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 94%
- ISK distrutti
- 368.31B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2681
- Perdite
- 149
- Indice di pericolo
- 89%
- Colpi finali
- 936
- Punti
- 2681
ISK
- Distrutti
- 368.31B
- Persi
- 25.22B
- Bilancio
- +343.09B
- Efficienza ISK
- 94%
Solo
- Kill in solo
- 295
- Percentuale solo
- 11%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 16
- Quota perdite NPC
- 11%
- Attività
- Inattivo
Danni inflitti84.0M
Rapporto danni · 98%
Danni subiti2.0M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Hold my beer and watch this!
Flying a Minmatar ship is like rolling down a flight of stairs in a wheelchair while firing two uzis and screaming!
Shields are like clothes, they must come off.
Armor is like a penis, it performs better while hardened.
Structure is like a condom, once you're in it. You're fucked.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Flying a Minmatar ship is like rolling down a flight of stairs in a wheelchair while firing two uzis and screaming!
Shields are like clothes, they must come off.
Armor is like a penis, it performs better while hardened.
Structure is like a condom, once you're in it. You're fucked.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems