- Kills
- 2,681
- +0 in the last 90 days
- Losses
- 149
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 94%
- ISK destroyed
- 368.31B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2,681
- Losses
- 149
- Danger Ratio
- 89%
- Final Blows
- 936
- Points
- 2,681
ISK
- Destroyed
- 368.31B
- Lost
- 25.22B
- Balance
- +343.09B
- ISK Efficiency
- 94%
Solo
- Solo Kills
- 295
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 16
- NPC Loss Ratio
- 11%
- Activity
- Inactive
Damage Dealt84.0M
Damage Ratio · 98%
Damage Taken2.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Hold my beer and watch this!
Flying a Minmatar ship is like rolling down a flight of stairs in a wheelchair while firing two uzis and screaming!
Shields are like clothes, they must come off.
Armor is like a penis, it performs better while hardened.
Structure is like a condom, once you're in it. You're fucked.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Flying a Minmatar ship is like rolling down a flight of stairs in a wheelchair while firing two uzis and screaming!
Shields are like clothes, they must come off.
Armor is like a penis, it performs better while hardened.
Structure is like a condom, once you're in it. You're fucked.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems