- Kill
- 10
- +0 negli ultimi 90 giorni
- Perdite
- 22
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 12%
- ISK distrutti
- 256.7M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 10
- Perdite
- 22
- Indice di pericolo
- 91%
- Colpi finali
- 2
- Punti
- 10
ISK
- Distrutti
- 256.7M
- Persi
- 1.97B
- Bilancio
- -1.72B
- Efficienza ISK
- 12%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 9%
- Attività
- Inattivo
Danni inflitti14.6K
Rapporto danni · 9%
Danni subiti150.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
USEFUL NOTES:
Damage types
# Guristas - Kinetic / Thermal
# Serpentis - Thermal / Kinetic
# Blood Raider - Thermal / EM
# Sansha's Nation - EM / Thermal
# Angel Cartel - Kinetic / Explosive / Thermal
# Minmatar Fleet - Thermal / Explosive
# Amarr Navy - EM / Thermal
Best damage to do to NPCs
# Angel Cartel - Explosive
# Blood Raiders - EM/Thermal
# EoM - Kinetic
# Guristas - Kinetic
# Mercenary - Thermal
# Mordu's Legion - Thermal/Kinetic
# Sansha - EM/Thermal
# Serpentis - Thermal/Kinetic
# The Syndicate - Kinetic/Thermal
# Thukker Tribe - Explosive
# Rogue Drones - EM/Thermal
Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
CONCORD Reaction Times by Security Status
1.0 - 2.0s
0.9 - 5.5s
0.8 - 9.0s
0.7 - 13.0s
0.6 - 16.5s
0.5 - 20.0s
Security Standing Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 sec systems
Below -4 = not in 0.6 sec systems
Below -4.5 = not in 0.5 sec systems
Combt Sites
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)
Damage types
# Guristas - Kinetic / Thermal
# Serpentis - Thermal / Kinetic
# Blood Raider - Thermal / EM
# Sansha's Nation - EM / Thermal
# Angel Cartel - Kinetic / Explosive / Thermal
# Minmatar Fleet - Thermal / Explosive
# Amarr Navy - EM / Thermal
Best damage to do to NPCs
# Angel Cartel - Explosive
# Blood Raiders - EM/Thermal
# EoM - Kinetic
# Guristas - Kinetic
# Mercenary - Thermal
# Mordu's Legion - Thermal/Kinetic
# Sansha - EM/Thermal
# Serpentis - Thermal/Kinetic
# The Syndicate - Kinetic/Thermal
# Thukker Tribe - Explosive
# Rogue Drones - EM/Thermal
Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
CONCORD Reaction Times by Security Status
1.0 - 2.0s
0.9 - 5.5s
0.8 - 9.0s
0.7 - 13.0s
0.6 - 16.5s
0.5 - 20.0s
Security Standing Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 sec systems
Below -4 = not in 0.6 sec systems
Below -4.5 = not in 0.5 sec systems
Combt Sites
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)