- Kills
- 10
- +0 in the last 90 days
- Losses
- 22
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 12%
- ISK destroyed
- 256.7M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 10
- Losses
- 22
- Danger Ratio
- 91%
- Final Blows
- 2
- Points
- 10
ISK
- Destroyed
- 256.7M
- Lost
- 1.97B
- Balance
- -1.72B
- ISK Efficiency
- 12%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 9%
- Activity
- Inactive
Damage Dealt14.6K
Damage Ratio · 9%
Damage Taken150.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
USEFUL NOTES:
Damage types
# Guristas - Kinetic / Thermal
# Serpentis - Thermal / Kinetic
# Blood Raider - Thermal / EM
# Sansha's Nation - EM / Thermal
# Angel Cartel - Kinetic / Explosive / Thermal
# Minmatar Fleet - Thermal / Explosive
# Amarr Navy - EM / Thermal
Best damage to do to NPCs
# Angel Cartel - Explosive
# Blood Raiders - EM/Thermal
# EoM - Kinetic
# Guristas - Kinetic
# Mercenary - Thermal
# Mordu's Legion - Thermal/Kinetic
# Sansha - EM/Thermal
# Serpentis - Thermal/Kinetic
# The Syndicate - Kinetic/Thermal
# Thukker Tribe - Explosive
# Rogue Drones - EM/Thermal
Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
CONCORD Reaction Times by Security Status
1.0 - 2.0s
0.9 - 5.5s
0.8 - 9.0s
0.7 - 13.0s
0.6 - 16.5s
0.5 - 20.0s
Security Standing Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 sec systems
Below -4 = not in 0.6 sec systems
Below -4.5 = not in 0.5 sec systems
Combt Sites
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)
Damage types
# Guristas - Kinetic / Thermal
# Serpentis - Thermal / Kinetic
# Blood Raider - Thermal / EM
# Sansha's Nation - EM / Thermal
# Angel Cartel - Kinetic / Explosive / Thermal
# Minmatar Fleet - Thermal / Explosive
# Amarr Navy - EM / Thermal
Best damage to do to NPCs
# Angel Cartel - Explosive
# Blood Raiders - EM/Thermal
# EoM - Kinetic
# Guristas - Kinetic
# Mercenary - Thermal
# Mordu's Legion - Thermal/Kinetic
# Sansha - EM/Thermal
# Serpentis - Thermal/Kinetic
# The Syndicate - Kinetic/Thermal
# Thukker Tribe - Explosive
# Rogue Drones - EM/Thermal
Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
CONCORD Reaction Times by Security Status
1.0 - 2.0s
0.9 - 5.5s
0.8 - 9.0s
0.7 - 13.0s
0.6 - 16.5s
0.5 - 20.0s
Security Standing Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 sec systems
Below -4 = not in 0.6 sec systems
Below -4.5 = not in 0.5 sec systems
Combt Sites
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)