- Kill
- 183
- +0 negli ultimi 90 giorni
- Perdite
- 83
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 86%
- ISK distrutti
- 28.55B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 183
- Perdite
- 83
- Indice di pericolo
- 95%
- Colpi finali
- 35
- Punti
- 189
ISK
- Distrutti
- 28.55B
- Persi
- 4.82B
- Bilancio
- +23.74B
- Efficienza ISK
- 86%
Solo
- Kill in solo
- 12
- Percentuale solo
- 7%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 5%
- Attività
- Inattivo
Danni inflitti16.8M
Rapporto danni · 98%
Danni subiti354.2K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Murphy's Laws of Combat
- If the enemy is in range, so are you.
- Incoming fire has the right of way.
- Don't look conspicuous, it draws fire.
- There is always a way, and it usually doesn't work.
- The problem with the easy way out is that it has already been mined.
- Try to look unimportant, they may be low on ammo.
- Professionals are predictable, it's the amateurs that are dangerous ones.
But then i would be the quarter man and it doesnt have the same ring to it, does it!
- If the enemy is in range, so are you.
- Incoming fire has the right of way.
- Don't look conspicuous, it draws fire.
- There is always a way, and it usually doesn't work.
- The problem with the easy way out is that it has already been mined.
- Try to look unimportant, they may be low on ammo.
- Professionals are predictable, it's the amateurs that are dangerous ones.
But then i would be the quarter man and it doesnt have the same ring to it, does it!