- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 5.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 16
- Efficienza
- 0%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 0
- Persi
- 2.94B
- Efficienza ISK
- 0%
- Bilancio
- -2.94B
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 0
- Punti
- 0
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti0
Danni subiti93.3K
Rapporto danni0%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Demon ArmsDal venerdì 12 dicembre 20080 Kill14 Perdite
AliastraDal venerdì 12 dicembre 20080 Kill0 Perdite
Ion ArmamentsDal martedì 25 novembre 20080 Kill0 Perdite
AliastraDal lunedì 10 novembre 20080 Kill0 Perdite
Spyglass Mining IncDal mercoledì 5 novembre 20080 Kill0 Perdite
Center for Advanced StudiesDal giovedì 2 ottobre 20080 Kill0 Perdite
Bio in gioco
The Survival Guidebook of EVE:
If it moves, shoot it.
ff it doesn't move, poke it with your turret and then shoot it.
When in doubt -- empty your magazine.!!
Overkill works.
Never share a cockpit with somebody braver than you are.
If your attack is going really well, it's an ambush.
No plan survives the first contact with the enemy.
Five second bombs blow up in three seconds.
Try to look unimportant. The enemy may be low on ammo.
Don't look conspicuous -- it draws fire.
Never draw fire -- it irritates everyone around you.
Teamwork is essential -- it gives the enemy other people to shoot at.
The enemy diversion you are ignoring is the main attack.
The easy way is always camped.
If you are short of everything except enemy, then you are in combat.
When you have secured an area, don't forget to tell the enemy.
If you die while following the above it only means you did something wrong!
If it moves, shoot it.
ff it doesn't move, poke it with your turret and then shoot it.
When in doubt -- empty your magazine.!!
Overkill works.
Never share a cockpit with somebody braver than you are.
If your attack is going really well, it's an ambush.
No plan survives the first contact with the enemy.
Five second bombs blow up in three seconds.
Try to look unimportant. The enemy may be low on ammo.
Don't look conspicuous -- it draws fire.
Never draw fire -- it irritates everyone around you.
Teamwork is essential -- it gives the enemy other people to shoot at.
The enemy diversion you are ignoring is the main attack.
The easy way is always camped.
If you are short of everything except enemy, then you are in combat.
When you have secured an area, don't forget to tell the enemy.
If you die while following the above it only means you did something wrong!