- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 16
- Efficiency
- 0%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 2.94B
- ISK Efficiency
- 0%
- Balance
- -2.94B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt0
Damage Taken93.3K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Demon ArmsSince Friday, 12 December 20080 Kills14 Losses
AliastraSince Friday, 12 December 20080 Kills0 Losses
Ion ArmamentsSince Tuesday, 25 November 20080 Kills0 Losses
AliastraSince Monday, 10 November 20080 Kills0 Losses
Spyglass Mining IncSince Wednesday, 5 November 20080 Kills0 Losses
Center for Advanced StudiesSince Thursday, 2 October 20080 Kills0 Losses
In-game bio
The Survival Guidebook of EVE:
If it moves, shoot it.
ff it doesn't move, poke it with your turret and then shoot it.
When in doubt -- empty your magazine.!!
Overkill works.
Never share a cockpit with somebody braver than you are.
If your attack is going really well, it's an ambush.
No plan survives the first contact with the enemy.
Five second bombs blow up in three seconds.
Try to look unimportant. The enemy may be low on ammo.
Don't look conspicuous -- it draws fire.
Never draw fire -- it irritates everyone around you.
Teamwork is essential -- it gives the enemy other people to shoot at.
The enemy diversion you are ignoring is the main attack.
The easy way is always camped.
If you are short of everything except enemy, then you are in combat.
When you have secured an area, don't forget to tell the enemy.
If you die while following the above it only means you did something wrong!
If it moves, shoot it.
ff it doesn't move, poke it with your turret and then shoot it.
When in doubt -- empty your magazine.!!
Overkill works.
Never share a cockpit with somebody braver than you are.
If your attack is going really well, it's an ambush.
No plan survives the first contact with the enemy.
Five second bombs blow up in three seconds.
Try to look unimportant. The enemy may be low on ammo.
Don't look conspicuous -- it draws fire.
Never draw fire -- it irritates everyone around you.
Teamwork is essential -- it gives the enemy other people to shoot at.
The enemy diversion you are ignoring is the main attack.
The easy way is always camped.
If you are short of everything except enemy, then you are in combat.
When you have secured an area, don't forget to tell the enemy.
If you die while following the above it only means you did something wrong!