- Kill
- 1591
- +0 negli ultimi 90 giorni
- Perdite
- 380
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 90%
- ISK distrutti
- 302.71B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1591
- Perdite
- 380
- Indice di pericolo
- 83%
- Colpi finali
- 363
- Punti
- 1591
ISK
- Distrutti
- 302.71B
- Persi
- 34.24B
- Bilancio
- +268.47B
- Efficienza ISK
- 90%
Solo
- Kill in solo
- 147
- Percentuale solo
- 9%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 63
- Quota perdite NPC
- 17%
- Attività
- Inattivo
Danni inflitti26.6M
Rapporto danni · 86%
Danni subiti4.3M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Hi my name is Vapis Bikker and I like long walks on the beach with my dog. Rainy days with a good book and Yogert enemas.
ettablue > i'm more of a coffee emema kind of guy
Can you Quack like a Duck?
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive/ Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
ettablue > i'm more of a coffee emema kind of guy
Can you Quack like a Duck?
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive/ Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal