- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 0
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Indice di pericolo
- 0%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 0
- Bilancio
- +0
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
***** Damage types - Dmg they do *****
Amarr Navy - EM / Thermal
Angel Cartel - 24% EM 34% Expl 24% Kin 18% Therm
Angel 250k+ bounty - 13% EM 34% Expl 32% Kin 21% Therm
Blood Raider - Thermal / EM
Bounty Hunter 35% EM 27% Expl 25% Kin 12% Therm
Bounty Hunters 110k+ ISK bounty 37% Kin 63% Therm
Caldary navy - Kinetic / Thermal
Gallante - Kinetic / Thermal
Gistii - see Angel
Guristas - Kinetic / Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic & Thermal
Pithi - Kinetic / Thermal
Rogue Drones - 22% EM 4% Expl 32% Kin 42% Therm
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Thukkers - Thermal / Explosive
***** Damage types - Dmg to use *****
Angel : EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy : EM (shield) / Explosive (Armor)
Blood : Thermal
Caldary Navy : Explosive or Kinetic / Thermal all around
Gurista : EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Khanid : EM (shields) / Explosive (Armor)
Mercenary : Explosive / Thermal
Mordus : EM (shield) / Explosive (Armor) or Thermal/Kinetic all around
Odamian : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Zazzmatazz : EM (shield) / Explosive (Armor)
***** Mission types *****
Accounting: Unknown.
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Financial: Unknown.
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personnel: 50% Kill, 50% Courier (not certain, could be 66% Kill and 34% Courier)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
***** Agent Quality *****
Agent quality shows relative richness of the agent's rewards compared to other agents of the same level. Agent quality also slightly affects mission difficulty.
***** Complexes *****
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
***** Ship Strengths by Race *****
Amarr: Capacitor, Armor Tanking
Caldari: Shield Tanking, Missiles
Gallente: Armor Tanking, Drones, Blasters
Amarr Navy - EM / Thermal
Angel Cartel - 24% EM 34% Expl 24% Kin 18% Therm
Angel 250k+ bounty - 13% EM 34% Expl 32% Kin 21% Therm
Blood Raider - Thermal / EM
Bounty Hunter 35% EM 27% Expl 25% Kin 12% Therm
Bounty Hunters 110k+ ISK bounty 37% Kin 63% Therm
Caldary navy - Kinetic / Thermal
Gallante - Kinetic / Thermal
Gistii - see Angel
Guristas - Kinetic / Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic & Thermal
Pithi - Kinetic / Thermal
Rogue Drones - 22% EM 4% Expl 32% Kin 42% Therm
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Thukkers - Thermal / Explosive
***** Damage types - Dmg to use *****
Angel : EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy : EM (shield) / Explosive (Armor)
Blood : Thermal
Caldary Navy : Explosive or Kinetic / Thermal all around
Gurista : EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Khanid : EM (shields) / Explosive (Armor)
Mercenary : Explosive / Thermal
Mordus : EM (shield) / Explosive (Armor) or Thermal/Kinetic all around
Odamian : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Zazzmatazz : EM (shield) / Explosive (Armor)
***** Mission types *****
Accounting: Unknown.
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Financial: Unknown.
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personnel: 50% Kill, 50% Courier (not certain, could be 66% Kill and 34% Courier)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
***** Agent Quality *****
Agent quality shows relative richness of the agent's rewards compared to other agents of the same level. Agent quality also slightly affects mission difficulty.
***** Complexes *****
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
***** Ship Strengths by Race *****
Amarr: Capacitor, Armor Tanking
Caldari: Shield Tanking, Missiles
Gallente: Armor Tanking, Drones, Blasters