- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
***** Damage types - Dmg they do *****
Amarr Navy - EM / Thermal
Angel Cartel - 24% EM 34% Expl 24% Kin 18% Therm
Angel 250k+ bounty - 13% EM 34% Expl 32% Kin 21% Therm
Blood Raider - Thermal / EM
Bounty Hunter 35% EM 27% Expl 25% Kin 12% Therm
Bounty Hunters 110k+ ISK bounty 37% Kin 63% Therm
Caldary navy - Kinetic / Thermal
Gallante - Kinetic / Thermal
Gistii - see Angel
Guristas - Kinetic / Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic & Thermal
Pithi - Kinetic / Thermal
Rogue Drones - 22% EM 4% Expl 32% Kin 42% Therm
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Thukkers - Thermal / Explosive
***** Damage types - Dmg to use *****
Angel : EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy : EM (shield) / Explosive (Armor)
Blood : Thermal
Caldary Navy : Explosive or Kinetic / Thermal all around
Gurista : EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Khanid : EM (shields) / Explosive (Armor)
Mercenary : Explosive / Thermal
Mordus : EM (shield) / Explosive (Armor) or Thermal/Kinetic all around
Odamian : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Zazzmatazz : EM (shield) / Explosive (Armor)
***** Mission types *****
Accounting: Unknown.
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Financial: Unknown.
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personnel: 50% Kill, 50% Courier (not certain, could be 66% Kill and 34% Courier)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
***** Agent Quality *****
Agent quality shows relative richness of the agent's rewards compared to other agents of the same level. Agent quality also slightly affects mission difficulty.
***** Complexes *****
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
***** Ship Strengths by Race *****
Amarr: Capacitor, Armor Tanking
Caldari: Shield Tanking, Missiles
Gallente: Armor Tanking, Drones, Blasters
Amarr Navy - EM / Thermal
Angel Cartel - 24% EM 34% Expl 24% Kin 18% Therm
Angel 250k+ bounty - 13% EM 34% Expl 32% Kin 21% Therm
Blood Raider - Thermal / EM
Bounty Hunter 35% EM 27% Expl 25% Kin 12% Therm
Bounty Hunters 110k+ ISK bounty 37% Kin 63% Therm
Caldary navy - Kinetic / Thermal
Gallante - Kinetic / Thermal
Gistii - see Angel
Guristas - Kinetic / Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic & Thermal
Pithi - Kinetic / Thermal
Rogue Drones - 22% EM 4% Expl 32% Kin 42% Therm
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Thukkers - Thermal / Explosive
***** Damage types - Dmg to use *****
Angel : EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy : EM (shield) / Explosive (Armor)
Blood : Thermal
Caldary Navy : Explosive or Kinetic / Thermal all around
Gurista : EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Khanid : EM (shields) / Explosive (Armor)
Mercenary : Explosive / Thermal
Mordus : EM (shield) / Explosive (Armor) or Thermal/Kinetic all around
Odamian : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Zazzmatazz : EM (shield) / Explosive (Armor)
***** Mission types *****
Accounting: Unknown.
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Financial: Unknown.
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personnel: 50% Kill, 50% Courier (not certain, could be 66% Kill and 34% Courier)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
***** Agent Quality *****
Agent quality shows relative richness of the agent's rewards compared to other agents of the same level. Agent quality also slightly affects mission difficulty.
***** Complexes *****
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
***** Ship Strengths by Race *****
Amarr: Capacitor, Armor Tanking
Caldari: Shield Tanking, Missiles
Gallente: Armor Tanking, Drones, Blasters