- Kill
- 8
- +0 negli ultimi 90 giorni
- Perdite
- 39
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 8%
- ISK distrutti
- 526.6M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 8
- Perdite
- 39
- Indice di pericolo
- 95%
- Colpi finali
- 3
- Punti
- 8
ISK
- Distrutti
- 526.6M
- Persi
- 6.34B
- Bilancio
- -5.82B
- Efficienza ISK
- 8%
Solo
- Kill in solo
- 2
- Percentuale solo
- 25%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 5%
- Attività
- Inattivo
Danni inflitti11.8K
Rapporto danni · 2%
Danni subiti496.4K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
(Damage to use against it)
* Angel * Kinetic/Explosive (Explosive)
* Amarr Navy * EM/Thermal (Thermal)
* Blood Raiders (Corp-) * EM/Thermal (EM)
* Concord * EM/All Dmg Types (Thermal)
* EoM * Kinetic/Thermal (Kinetic)
* Gallente/Serpentis/Guristas/Caldari * Kinetic/Thermal (Thermal/Kinetic for Guristas)
* Khanid * EM/Thermal (Thermal)
* Minmatar Fleet * Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary * EM/Thermal/Kinetic (Thermal)
* Mordus * Kinetic/Thermal (Kinetic)
* Odamian * Kinetic/Thermal
* Drones/Zazzmatazz * All Dmg types (EM/Thermal for Zazzy)
* Rogue Pirate * EM/Exp/Kin
* Sansha * EM/Thermal (EM)
Rules to live by:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt.. Shoot It!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If it's not moving shoot it anyway, it might move later
7. Real men hull tank
http://eve-survival.org/wikka.php?wakka=missionreports
* Angel * Kinetic/Explosive (Explosive)
* Amarr Navy * EM/Thermal (Thermal)
* Blood Raiders (Corp-) * EM/Thermal (EM)
* Concord * EM/All Dmg Types (Thermal)
* EoM * Kinetic/Thermal (Kinetic)
* Gallente/Serpentis/Guristas/Caldari * Kinetic/Thermal (Thermal/Kinetic for Guristas)
* Khanid * EM/Thermal (Thermal)
* Minmatar Fleet * Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary * EM/Thermal/Kinetic (Thermal)
* Mordus * Kinetic/Thermal (Kinetic)
* Odamian * Kinetic/Thermal
* Drones/Zazzmatazz * All Dmg types (EM/Thermal for Zazzy)
* Rogue Pirate * EM/Exp/Kin
* Sansha * EM/Thermal (EM)
Rules to live by:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt.. Shoot It!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If it's not moving shoot it anyway, it might move later
7. Real men hull tank
http://eve-survival.org/wikka.php?wakka=missionreports