- Kills
- 8
- +0 in the last 90 days
- Losses
- 39
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 8%
- ISK destroyed
- 526.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 8
- Losses
- 39
- Danger Ratio
- 95%
- Final Blows
- 3
- Points
- 8
ISK
- Destroyed
- 526.6M
- Lost
- 6.34B
- Balance
- -5.82B
- ISK Efficiency
- 8%
Solo
- Solo Kills
- 2
- Solo Ratio
- 25%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt11.8K
Damage Ratio · 2%
Damage Taken496.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
(Damage to use against it)
* Angel * Kinetic/Explosive (Explosive)
* Amarr Navy * EM/Thermal (Thermal)
* Blood Raiders (Corp-) * EM/Thermal (EM)
* Concord * EM/All Dmg Types (Thermal)
* EoM * Kinetic/Thermal (Kinetic)
* Gallente/Serpentis/Guristas/Caldari * Kinetic/Thermal (Thermal/Kinetic for Guristas)
* Khanid * EM/Thermal (Thermal)
* Minmatar Fleet * Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary * EM/Thermal/Kinetic (Thermal)
* Mordus * Kinetic/Thermal (Kinetic)
* Odamian * Kinetic/Thermal
* Drones/Zazzmatazz * All Dmg types (EM/Thermal for Zazzy)
* Rogue Pirate * EM/Exp/Kin
* Sansha * EM/Thermal (EM)
Rules to live by:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt.. Shoot It!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If it's not moving shoot it anyway, it might move later
7. Real men hull tank
http://eve-survival.org/wikka.php?wakka=missionreports
* Angel * Kinetic/Explosive (Explosive)
* Amarr Navy * EM/Thermal (Thermal)
* Blood Raiders (Corp-) * EM/Thermal (EM)
* Concord * EM/All Dmg Types (Thermal)
* EoM * Kinetic/Thermal (Kinetic)
* Gallente/Serpentis/Guristas/Caldari * Kinetic/Thermal (Thermal/Kinetic for Guristas)
* Khanid * EM/Thermal (Thermal)
* Minmatar Fleet * Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary * EM/Thermal/Kinetic (Thermal)
* Mordus * Kinetic/Thermal (Kinetic)
* Odamian * Kinetic/Thermal
* Drones/Zazzmatazz * All Dmg types (EM/Thermal for Zazzy)
* Rogue Pirate * EM/Exp/Kin
* Sansha * EM/Thermal (EM)
Rules to live by:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt.. Shoot It!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If it's not moving shoot it anyway, it might move later
7. Real men hull tank
http://eve-survival.org/wikka.php?wakka=missionreports