- Kill
- 88
- +0 negli ultimi 90 giorni
- Perdite
- 47
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 48%
- ISK distrutti
- 17.09B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 88
- Perdite
- 47
- Indice di pericolo
- 98%
- Colpi finali
- 22
- Punti
- 88
ISK
- Distrutti
- 17.09B
- Persi
- 18.75B
- Bilancio
- -1.67B
- Efficienza ISK
- 48%
Solo
- Kill in solo
- 3
- Percentuale solo
- 3%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 2%
- Attività
- Inattivo
Danni inflitti751.3K
Rapporto danni · 40%
Danni subiti1.1M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
o/ just here for a good time. Prostitute Cockroach
*** Stacking penalties ***
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
1- Hideaway
2- Burrow
3- Refuge
4- Den
5- Yard
6- Rally Point -Difficulty-
7- Port
8- Hub
9- Haven
10- Sanctum
Concord to respond:
0.5: ~~~~~~~~~ 19 seconds
0.6: ~~~~~~~~~ 14 seconds
0.7: ~~~~~~~~~ 10 seconds
0.8: ~~~~~~~~~ 7 seconds
0.9 & 1.0: ~~ 6 seconds
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FACTION • THEY DEAL · YOU DEAL → OTHER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Angel Cartel • EX/KIN · EX → Target Painters
Blood Raiders • EM/THER · EM/THER → NOS/Neut, Tracking Disr
Guristas • KIN/THER · KIN → ECM
Mordu's Legion • KIN/EM · KIN
Sansha's • EM/THER · EM/THER → Tracking Disruptor
Serpentis • KIN/THER · THER/KIN → Sensor Dampener
Equilibrium • KIN/THER · KIN
Khanid • EM/THER · THER/EM
Mercenaries • KIN/THER · KIN/THER
Amarr • EM/THER · EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER · KIN/THER → ECM
Gallente • KIN/THER · KIN → Sensor Dampener
Minmatar • EX/KIN · EX → Target Painter
*** Stacking penalties ***
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
1- Hideaway
2- Burrow
3- Refuge
4- Den
5- Yard
6- Rally Point -Difficulty-
7- Port
8- Hub
9- Haven
10- Sanctum
Concord to respond:
0.5: ~~~~~~~~~ 19 seconds
0.6: ~~~~~~~~~ 14 seconds
0.7: ~~~~~~~~~ 10 seconds
0.8: ~~~~~~~~~ 7 seconds
0.9 & 1.0: ~~ 6 seconds
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FACTION • THEY DEAL · YOU DEAL → OTHER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Angel Cartel • EX/KIN · EX → Target Painters
Blood Raiders • EM/THER · EM/THER → NOS/Neut, Tracking Disr
Guristas • KIN/THER · KIN → ECM
Mordu's Legion • KIN/EM · KIN
Sansha's • EM/THER · EM/THER → Tracking Disruptor
Serpentis • KIN/THER · THER/KIN → Sensor Dampener
Equilibrium • KIN/THER · KIN
Khanid • EM/THER · THER/EM
Mercenaries • KIN/THER · KIN/THER
Amarr • EM/THER · EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER · KIN/THER → ECM
Gallente • KIN/THER · KIN → Sensor Dampener
Minmatar • EX/KIN · EX → Target Painter