- Kill
- 74
- +0 negli ultimi 90 giorni
- Perdite
- 77
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 54%
- ISK distrutti
- 8.59B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 74
- Perdite
- 77
- Indice di pericolo
- 90%
- Colpi finali
- 10
- Punti
- 74
ISK
- Distrutti
- 8.59B
- Persi
- 7.43B
- Bilancio
- +1.16B
- Efficienza ISK
- 54%
Solo
- Kill in solo
- 6
- Percentuale solo
- 8%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 10%
- Attività
- Inattivo
Danni inflitti1.9M
Rapporto danni · 79%
Danni subiti509.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
0.0 inhabitant, corp Goth and generally weird guy
https://open.spotify.com/playlist/05BfOfpe0xGYgnopIAEdSe?si=pox5Vt__SsKiBurVVcMqbQ
(mainly Industrial, EBM, dark electro)
a few suggestions for a restful empire holiday
1. Don't shoot the neut on the gate, or sitting outside our station
2. Don't report that Amarr is hot and has 400+ in local, actually most systems has neutrals don't bother with those either
3. If you set a destination you may see green boxes along the route, don't worry the display isn't borked
4. Autopilot is evil
5. Trade hubs are eviler
three suggestions for successful exploration
1. Don't try to scan down your safety indicator ...
2. ... and that round white/grey thing is a sun, not a container
3. While hacking in 0.0 set your DScan not to include the nearby gate
How to survive in 0.0
1. Don't be dumb, includes never assume
2. If you've got intel channels, use them
3. Never EVER warp gate to gate
4. Trust you instincts, if they say don't do X don't do it
https://open.spotify.com/playlist/05BfOfpe0xGYgnopIAEdSe?si=pox5Vt__SsKiBurVVcMqbQ
(mainly Industrial, EBM, dark electro)
a few suggestions for a restful empire holiday
1. Don't shoot the neut on the gate, or sitting outside our station
2. Don't report that Amarr is hot and has 400+ in local, actually most systems has neutrals don't bother with those either
3. If you set a destination you may see green boxes along the route, don't worry the display isn't borked
4. Autopilot is evil
5. Trade hubs are eviler
three suggestions for successful exploration
1. Don't try to scan down your safety indicator ...
2. ... and that round white/grey thing is a sun, not a container
3. While hacking in 0.0 set your DScan not to include the nearby gate
How to survive in 0.0
1. Don't be dumb, includes never assume
2. If you've got intel channels, use them
3. Never EVER warp gate to gate
4. Trust you instincts, if they say don't do X don't do it