- Kills
- 74
- +0 in the last 90 days
- Losses
- 77
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 54%
- ISK destroyed
- 8.59B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 74
- Losses
- 77
- Danger Ratio
- 90%
- Final Blows
- 10
- Points
- 74
ISK
- Destroyed
- 8.59B
- Lost
- 7.43B
- Balance
- +1.16B
- ISK Efficiency
- 54%
Solo
- Solo Kills
- 6
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt1.9M
Damage Ratio · 79%
Damage Taken509.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
0.0 inhabitant, corp Goth and generally weird guy
https://open.spotify.com/playlist/05BfOfpe0xGYgnopIAEdSe?si=pox5Vt__SsKiBurVVcMqbQ
(mainly Industrial, EBM, dark electro)
a few suggestions for a restful empire holiday
1. Don't shoot the neut on the gate, or sitting outside our station
2. Don't report that Amarr is hot and has 400+ in local, actually most systems has neutrals don't bother with those either
3. If you set a destination you may see green boxes along the route, don't worry the display isn't borked
4. Autopilot is evil
5. Trade hubs are eviler
three suggestions for successful exploration
1. Don't try to scan down your safety indicator ...
2. ... and that round white/grey thing is a sun, not a container
3. While hacking in 0.0 set your DScan not to include the nearby gate
How to survive in 0.0
1. Don't be dumb, includes never assume
2. If you've got intel channels, use them
3. Never EVER warp gate to gate
4. Trust you instincts, if they say don't do X don't do it
https://open.spotify.com/playlist/05BfOfpe0xGYgnopIAEdSe?si=pox5Vt__SsKiBurVVcMqbQ
(mainly Industrial, EBM, dark electro)
a few suggestions for a restful empire holiday
1. Don't shoot the neut on the gate, or sitting outside our station
2. Don't report that Amarr is hot and has 400+ in local, actually most systems has neutrals don't bother with those either
3. If you set a destination you may see green boxes along the route, don't worry the display isn't borked
4. Autopilot is evil
5. Trade hubs are eviler
three suggestions for successful exploration
1. Don't try to scan down your safety indicator ...
2. ... and that round white/grey thing is a sun, not a container
3. While hacking in 0.0 set your DScan not to include the nearby gate
How to survive in 0.0
1. Don't be dumb, includes never assume
2. If you've got intel channels, use them
3. Never EVER warp gate to gate
4. Trust you instincts, if they say don't do X don't do it