- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 66
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 5.5M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 66
- Indice di pericolo
- 83%
- Colpi finali
- 1
- Punti
- 1
ISK
- Distrutti
- 5.5M
- Persi
- 1.62B
- Bilancio
- -1.61B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 11
- Quota perdite NPC
- 17%
- Attività
- Inattivo
Danni inflitti1.6K
Rapporto danni · 1%
Danni subiti188.4K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Ore/Min
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 81% Tritanium, 10% Pyerite, 9% Isogen
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 81% Mexallon, 17% Nocxium, 2% Zydr
Hemorphite = 90% Tritanium, 5% Nocxium, 4% Isogen, 1% Zydr
Hedbergite = 76% Pyerite, 15% Isogen, 8% Noxcium, 1% Zydr
Gneiss = 45% Pyerite, 49% Mexallon, 6% Isogen
Dark Ochre = 85% Tritanium, 14% Isogen, 1% Noxcium
* Angel: All types, although mostly kinetic and explosive.
* Amarr Navy: EM and thermal.
* Ammatar Navy: EM and thermal.
* Blood: EM and thermal.
* Caldari Navy: Kinetic and thermal.
* Centii: EM and thermal.
* Coreli: Kinetic and thermal.
* Corpii: EM and thermal.
* Domination: All types, mostly kinetic and explosive.
* Gallente Navy: EM and thermal.
* Gist: All types, mostly kinetic and explosive.
* Gurista: Kinetic and thermal.
* Khanid: EM and thermal.
* Mercenary: All types.
* Mordus: Kinetic and thermal.
* Odamian: Kinetic and thermal.
* Pith: Kinetic and thermal.
* Rogue drones: All types.
* Republic fleet: All types, mostly kinetic and explosive.
* Sansha: EM and thermal.
* Serpentis: Kinetic and thermal.
Main Damage types AGAINST npc factions:
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
Dmg Types
Angel (Gist, Arch, Domination) - Exp/Kin
Blood Raiders (Corpus, Elder, Dark) - EM/Therm
EoM - Kin/Therm
Guristas (Pith, Dire, Dread) - Kin/Therm
Khanid - EM/Therm [Resist Therm/EM]
Mercinaries - Kin/Therm
Mordu's - Kin/EM [Resist Kin/Therm]
Sansha (Centus, Loyal, True) - EM/Therm
Serpentis (Core, Guardian, Shadow) - Kin/Therm [Resist Therm/Kin]
Syndicate - Kin/Therm
Amar - EM/Therm
Caldari - Kin/Therm
Gallente - Kin/Therm
Minmatar - Exp/Kin
White = Player
Cyan = ISD member
Green = ISD Executives / Team leads
Purple = Bug Hunter ISD on test servers
Red and Yellow = Game Master
Blue = CCP Developer
Pink = CCP Punkturis on Singularity
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 81% Tritanium, 10% Pyerite, 9% Isogen
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 81% Mexallon, 17% Nocxium, 2% Zydr
Hemorphite = 90% Tritanium, 5% Nocxium, 4% Isogen, 1% Zydr
Hedbergite = 76% Pyerite, 15% Isogen, 8% Noxcium, 1% Zydr
Gneiss = 45% Pyerite, 49% Mexallon, 6% Isogen
Dark Ochre = 85% Tritanium, 14% Isogen, 1% Noxcium
* Angel: All types, although mostly kinetic and explosive.
* Amarr Navy: EM and thermal.
* Ammatar Navy: EM and thermal.
* Blood: EM and thermal.
* Caldari Navy: Kinetic and thermal.
* Centii: EM and thermal.
* Coreli: Kinetic and thermal.
* Corpii: EM and thermal.
* Domination: All types, mostly kinetic and explosive.
* Gallente Navy: EM and thermal.
* Gist: All types, mostly kinetic and explosive.
* Gurista: Kinetic and thermal.
* Khanid: EM and thermal.
* Mercenary: All types.
* Mordus: Kinetic and thermal.
* Odamian: Kinetic and thermal.
* Pith: Kinetic and thermal.
* Rogue drones: All types.
* Republic fleet: All types, mostly kinetic and explosive.
* Sansha: EM and thermal.
* Serpentis: Kinetic and thermal.
Main Damage types AGAINST npc factions:
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
Dmg Types
Angel (Gist, Arch, Domination) - Exp/Kin
Blood Raiders (Corpus, Elder, Dark) - EM/Therm
EoM - Kin/Therm
Guristas (Pith, Dire, Dread) - Kin/Therm
Khanid - EM/Therm [Resist Therm/EM]
Mercinaries - Kin/Therm
Mordu's - Kin/EM [Resist Kin/Therm]
Sansha (Centus, Loyal, True) - EM/Therm
Serpentis (Core, Guardian, Shadow) - Kin/Therm [Resist Therm/Kin]
Syndicate - Kin/Therm
Amar - EM/Therm
Caldari - Kin/Therm
Gallente - Kin/Therm
Minmatar - Exp/Kin
White = Player
Cyan = ISD member
Green = ISD Executives / Team leads
Purple = Bug Hunter ISD on test servers
Red and Yellow = Game Master
Blue = CCP Developer
Pink = CCP Punkturis on Singularity