- Kills
- 1
- +0 in the last 90 days
- Losses
- 66
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 5.5M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 66
- Danger Ratio
- 83%
- Final Blows
- 1
- Points
- 1
ISK
- Destroyed
- 5.5M
- Lost
- 1.62B
- Balance
- -1.61B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 11
- NPC Loss Ratio
- 17%
- Activity
- Inactive
Damage Dealt1.6K
Damage Ratio · 1%
Damage Taken188.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Ore/Min
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 81% Tritanium, 10% Pyerite, 9% Isogen
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 81% Mexallon, 17% Nocxium, 2% Zydr
Hemorphite = 90% Tritanium, 5% Nocxium, 4% Isogen, 1% Zydr
Hedbergite = 76% Pyerite, 15% Isogen, 8% Noxcium, 1% Zydr
Gneiss = 45% Pyerite, 49% Mexallon, 6% Isogen
Dark Ochre = 85% Tritanium, 14% Isogen, 1% Noxcium
* Angel: All types, although mostly kinetic and explosive.
* Amarr Navy: EM and thermal.
* Ammatar Navy: EM and thermal.
* Blood: EM and thermal.
* Caldari Navy: Kinetic and thermal.
* Centii: EM and thermal.
* Coreli: Kinetic and thermal.
* Corpii: EM and thermal.
* Domination: All types, mostly kinetic and explosive.
* Gallente Navy: EM and thermal.
* Gist: All types, mostly kinetic and explosive.
* Gurista: Kinetic and thermal.
* Khanid: EM and thermal.
* Mercenary: All types.
* Mordus: Kinetic and thermal.
* Odamian: Kinetic and thermal.
* Pith: Kinetic and thermal.
* Rogue drones: All types.
* Republic fleet: All types, mostly kinetic and explosive.
* Sansha: EM and thermal.
* Serpentis: Kinetic and thermal.
Main Damage types AGAINST npc factions:
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
Dmg Types
Angel (Gist, Arch, Domination) - Exp/Kin
Blood Raiders (Corpus, Elder, Dark) - EM/Therm
EoM - Kin/Therm
Guristas (Pith, Dire, Dread) - Kin/Therm
Khanid - EM/Therm [Resist Therm/EM]
Mercinaries - Kin/Therm
Mordu's - Kin/EM [Resist Kin/Therm]
Sansha (Centus, Loyal, True) - EM/Therm
Serpentis (Core, Guardian, Shadow) - Kin/Therm [Resist Therm/Kin]
Syndicate - Kin/Therm
Amar - EM/Therm
Caldari - Kin/Therm
Gallente - Kin/Therm
Minmatar - Exp/Kin
White = Player
Cyan = ISD member
Green = ISD Executives / Team leads
Purple = Bug Hunter ISD on test servers
Red and Yellow = Game Master
Blue = CCP Developer
Pink = CCP Punkturis on Singularity
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 81% Tritanium, 10% Pyerite, 9% Isogen
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 81% Mexallon, 17% Nocxium, 2% Zydr
Hemorphite = 90% Tritanium, 5% Nocxium, 4% Isogen, 1% Zydr
Hedbergite = 76% Pyerite, 15% Isogen, 8% Noxcium, 1% Zydr
Gneiss = 45% Pyerite, 49% Mexallon, 6% Isogen
Dark Ochre = 85% Tritanium, 14% Isogen, 1% Noxcium
* Angel: All types, although mostly kinetic and explosive.
* Amarr Navy: EM and thermal.
* Ammatar Navy: EM and thermal.
* Blood: EM and thermal.
* Caldari Navy: Kinetic and thermal.
* Centii: EM and thermal.
* Coreli: Kinetic and thermal.
* Corpii: EM and thermal.
* Domination: All types, mostly kinetic and explosive.
* Gallente Navy: EM and thermal.
* Gist: All types, mostly kinetic and explosive.
* Gurista: Kinetic and thermal.
* Khanid: EM and thermal.
* Mercenary: All types.
* Mordus: Kinetic and thermal.
* Odamian: Kinetic and thermal.
* Pith: Kinetic and thermal.
* Rogue drones: All types.
* Republic fleet: All types, mostly kinetic and explosive.
* Sansha: EM and thermal.
* Serpentis: Kinetic and thermal.
Main Damage types AGAINST npc factions:
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
Dmg Types
Angel (Gist, Arch, Domination) - Exp/Kin
Blood Raiders (Corpus, Elder, Dark) - EM/Therm
EoM - Kin/Therm
Guristas (Pith, Dire, Dread) - Kin/Therm
Khanid - EM/Therm [Resist Therm/EM]
Mercinaries - Kin/Therm
Mordu's - Kin/EM [Resist Kin/Therm]
Sansha (Centus, Loyal, True) - EM/Therm
Serpentis (Core, Guardian, Shadow) - Kin/Therm [Resist Therm/Kin]
Syndicate - Kin/Therm
Amar - EM/Therm
Caldari - Kin/Therm
Gallente - Kin/Therm
Minmatar - Exp/Kin
White = Player
Cyan = ISD member
Green = ISD Executives / Team leads
Purple = Bug Hunter ISD on test servers
Red and Yellow = Game Master
Blue = CCP Developer
Pink = CCP Punkturis on Singularity