- Kill
- 2
- +0 negli ultimi 90 giorni
- Perdite
- 31
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 24K
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2
- Perdite
- 31
- Indice di pericolo
- 71%
- Colpi finali
- 2
- Punti
- 2
ISK
- Distrutti
- 24K
- Persi
- 326.8M
- Bilancio
- -326.7M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 2
- Percentuale solo
- 100%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 9
- Quota perdite NPC
- 29%
- Attività
- Inattivo
Danni inflitti947
Rapporto danni · 1%
Danni subiti83.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
There once was a duck named Nick.
Out of all the things, acorns were his favorite to pick.
Most of all he makes sure never to be a prick.
WORMHOLES QUICK REFERENCE
C1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
C2 - C125 D364 D382 G024 I182 L005 N766 R943
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
HS - A641 B274 B449 B520 D792 D845 N110 S047
LS - A239 C140 C391 J244 N290 N944 R051 U210
NS - C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
/ Faction -- Damage to deal -- Damage to resist -- Electronic Warfare
/ Angel Cartel -- Explosive / Kinetic -- Explosive (62%) / Kinetic (22%) -- Target Painters
/ Blood Raiders -- EM / Thermal -- EM (50%) / Thermal (48%) -- Energy Neutralizers, Tracking Disruptors
/ Guristas Pirates -- Kinetic / Thermal -- Kinetic (79%) / Thermal (18%) -- ECM
/ Mordu's Legion -- Kinetic / EM [1] -- Kinetic (70%) / Thermal (30%)
/ Rogue Drones -- EM / Thermal -- (varies) [2]
(missions / anomalies)
/ Sansha's Nation -- EM / Thermal -- EM (53%) / Thermal (47%) -- Tracking Disruptors
/ Serpentis -- Kinetic / Thermal -- Thermal (55%) / Kinetic (45%) -- Sensor DampenersSec for n -> Sanc
Combat Site Progression
Burrow -> Hideaway -> Refuge -> Den -> Yard -> Rally Point -> Port -> Hub -> Haven -> Sanctum
Out of all the things, acorns were his favorite to pick.
Most of all he makes sure never to be a prick.
WORMHOLES QUICK REFERENCE
C1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
C2 - C125 D364 D382 G024 I182 L005 N766 R943
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
HS - A641 B274 B449 B520 D792 D845 N110 S047
LS - A239 C140 C391 J244 N290 N944 R051 U210
NS - C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
/ Faction -- Damage to deal -- Damage to resist -- Electronic Warfare
/ Angel Cartel -- Explosive / Kinetic -- Explosive (62%) / Kinetic (22%) -- Target Painters
/ Blood Raiders -- EM / Thermal -- EM (50%) / Thermal (48%) -- Energy Neutralizers, Tracking Disruptors
/ Guristas Pirates -- Kinetic / Thermal -- Kinetic (79%) / Thermal (18%) -- ECM
/ Mordu's Legion -- Kinetic / EM [1] -- Kinetic (70%) / Thermal (30%)
/ Rogue Drones -- EM / Thermal -- (varies) [2]
(missions / anomalies)
/ Sansha's Nation -- EM / Thermal -- EM (53%) / Thermal (47%) -- Tracking Disruptors
/ Serpentis -- Kinetic / Thermal -- Thermal (55%) / Kinetic (45%) -- Sensor DampenersSec for n -> Sanc
Combat Site Progression
Burrow -> Hideaway -> Refuge -> Den -> Yard -> Rally Point -> Port -> Hub -> Haven -> Sanctum