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Alastair Adestur0.40
Pilot

Alastair Adestur

MinmatarVherokior
Killboard
Kills
2
+0 in the last 90 days
Losses
31
+0 in the last 90 days
6%
Efficiency
ISK Efficiency 0%
ISK destroyed
24K
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
31
Danger Ratio
71%
Final Blows
2
Points
2

ISK

Destroyed
24K
Lost
326.8M
Balance
-326.7M
ISK Efficiency
0%

Solo

Solo Kills
2
Solo Ratio
100%
Avg Kills/Day
—

Other

NPC Losses
9
NPC Loss Ratio
29%
Activity
Inactive
Damage Dealt947
Damage Ratio · 1%
Damage Taken83.7K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

There once was a duck named Nick.
Out of all the things, acorns were his favorite to pick.
Most of all he makes sure never to be a prick.






WORMHOLES QUICK REFERENCE

C1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
C2 - C125 D364 D382 G024 I182 L005 N766 R943
C3 - C247 L477 M267 N968 O477 O883 X702

C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911

C6 - A982 B041 R474 S804 U319 U574 V753 W237

HS - A641 B274 B449 B520 D792 D845 N110 S047
LS - A239 C140 C391 J244 N290 N944 R051 U210
NS - C248 E545 K329 K346 S199 V283 Z060 Z142 Q003


/ Faction -- Damage to deal -- Damage to resist -- Electronic Warfare
/ Angel Cartel -- Explosive / Kinetic -- Explosive (62%) / Kinetic (22%) -- Target Painters
/ Blood Raiders -- EM / Thermal -- EM (50%) / Thermal (48%) -- Energy Neutralizers, Tracking Disruptors
/ Guristas Pirates -- Kinetic / Thermal -- Kinetic (79%) / Thermal (18%) -- ECM
/ Mordu's Legion -- Kinetic / EM [1] -- Kinetic (70%) / Thermal (30%)
/ Rogue Drones -- EM / Thermal -- (varies) [2]
(missions / anomalies)
/ Sansha's Nation -- EM / Thermal -- EM (53%) / Thermal (47%) -- Tracking Disruptors
/ Serpentis -- Kinetic / Thermal -- Thermal (55%) / Kinetic (45%) -- Sensor DampenersSec for n -> Sanc

Combat Site Progression
Burrow -> Hideaway -> Refuge -> Den -> Yard -> Rally Point -> Port -> Hub -> Haven -> Sanctum