- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 5
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 5
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 25.40B
- Bilancio
- -25.40B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti5.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
NPC Name: Weak to: They hit with:
________________________________________________
Angel Cartel Explosive Kinetic/Explosive
Amarr Navy Thermal EM/Thermal
Blood Raiders EM EM/Thermal
Caldari Navy Thermal Kinetic/Thermal
Gallente Thermal Kinetic/Thermal
Guristas Kinetic Kinetic/Thermal
Khanid Thermal EM/Thermal
Minmatar Thermal Thermal/Explosive
Mercenary Thermal/Explosive All
Rogue Drones EM All
Rogue Pirates All EM/Kinetic/Explosive
Sansha EM EM/Thermal
Serpentis Thermal Kinetic/Thermal
Jove None All
Info on wormholes
Life Span of wormholes.
Not yet begun - 24+ hours
Beginning to decay - 4-24 hrs
Reaching the end - less than 4 hrs
On the verge - minutes
Mass
Not Yet - over 50%
Not to a critical level - 10%-50%
Stability Critically disrupted - Less than 10%
Types of wormholes
Class 1 E004 / H121 / P060 / Q317 / V301 / Y790 / Z647 / Z971
Class 2 C125 / D364 / D382 / G024 / I182 / L005 / N766 / R943
Class 3 C247 / L477 / M267 / N968 / O477 / O883 / Z006 / X702
Class 4 E175 / M001 / M609 / O128 / T405 / X877 / Y683 / Z457
Class 5 C008 / H296 / H900 / L614 / M555 / N062 / N432 / N770 / V911
Class 6 A982 / B041 / G008 / R474 / S804 / U319 / U574 / V753 / W237
Class 13 A009
Highsec A641 / B274 / B449 / B520 / D792 / D845 / N110 / S047
Lowsec A239 / C140 / C391 / J244 / N290 / N944 / R051 / U210
Nullsec C248 / E545 / K329 / K346 / S199 / V283 / Z060 / Z142
Thera F135 / F355 / L031 / M164 / T458
Drifter B735 / C414 / R259 / S877 / V928
Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal-Kinetic
Blood - EM-Thermal
Sansha - EM-Thermal
* Scanning info *
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.00)
Anomolies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
________________________________________________
Angel Cartel Explosive Kinetic/Explosive
Amarr Navy Thermal EM/Thermal
Blood Raiders EM EM/Thermal
Caldari Navy Thermal Kinetic/Thermal
Gallente Thermal Kinetic/Thermal
Guristas Kinetic Kinetic/Thermal
Khanid Thermal EM/Thermal
Minmatar Thermal Thermal/Explosive
Mercenary Thermal/Explosive All
Rogue Drones EM All
Rogue Pirates All EM/Kinetic/Explosive
Sansha EM EM/Thermal
Serpentis Thermal Kinetic/Thermal
Jove None All
Info on wormholes
Life Span of wormholes.
Not yet begun - 24+ hours
Beginning to decay - 4-24 hrs
Reaching the end - less than 4 hrs
On the verge - minutes
Mass
Not Yet - over 50%
Not to a critical level - 10%-50%
Stability Critically disrupted - Less than 10%
Types of wormholes
Class 1 E004 / H121 / P060 / Q317 / V301 / Y790 / Z647 / Z971
Class 2 C125 / D364 / D382 / G024 / I182 / L005 / N766 / R943
Class 3 C247 / L477 / M267 / N968 / O477 / O883 / Z006 / X702
Class 4 E175 / M001 / M609 / O128 / T405 / X877 / Y683 / Z457
Class 5 C008 / H296 / H900 / L614 / M555 / N062 / N432 / N770 / V911
Class 6 A982 / B041 / G008 / R474 / S804 / U319 / U574 / V753 / W237
Class 13 A009
Highsec A641 / B274 / B449 / B520 / D792 / D845 / N110 / S047
Lowsec A239 / C140 / C391 / J244 / N290 / N944 / R051 / U210
Nullsec C248 / E545 / K329 / K346 / S199 / V283 / Z060 / Z142
Thera F135 / F355 / L031 / M164 / T458
Drifter B735 / C414 / R259 / S877 / V928
Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal-Kinetic
Blood - EM-Thermal
Sansha - EM-Thermal
* Scanning info *
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.00)
Anomolies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)