Pilota
Echo-Nine Black Turinson
GallenteIntaki
- Kill
- 145
- +0 negli ultimi 90 giorni
- Perdite
- 45
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 81%
- ISK distrutti
- 42.32B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 145
- Perdite
- 45
- Indice di pericolo
- 80%
- Colpi finali
- 19
- Punti
- 140
ISK
- Distrutti
- 42.32B
- Persi
- 10.14B
- Bilancio
- +32.18B
- Efficienza ISK
- 81%
Solo
- Kill in solo
- 3
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 9
- Quota perdite NPC
- 20%
- Attività
- Inattivo
Danni inflitti12.1M
Rapporto danni · 94%
Danni subiti841.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Enemies Hardener Damage
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resist (Explo/Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resist (Explo/Kin) EM
Mercenary All Resist (EM, Therm) Thermal
Minmatar All Resist Thermal, Explo -EXP/KIN
Gallente Kinetic/Thermal (sec. EM) Thermal - EXP
Amarr EM/Thermal Thermal
Caldari Kinetic/Thermal Kinetic - EM
The Seven All Resist Thermal
EoM Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
-----------------------------------------------------
Class 1 = Hideaway/Drone Cluster (easiest)
Class 2 = Burrow/Drone Collection
Class 3 = Refuge/Drone Assembly
Class 4 = Den/Drone Gathering
Class 5 = Yard/Drone Surveillance
Class 6 = Rally Point/Drone Menagerie
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-----------------------------------------------------
Damavik -Frig, Kikimora -Destroyer, Vedmak -Cruiser, Drekavac -BC, Leshak -BS
✰ Raznaborg / Sudenic - no special meaning
✰ Blinding - Sensor damp
✰ Ghosting - Tracking/guidance disrupt
✰ Harrowing - Target paint
✰ Liminal - Disintigrators plus additional HIGH-damage EM/Kinetic missile attack = omni damage
✰ Renewing - Stronger remote repairers
✰ Tangling - Stasis web
✰ Starving - Energy neut
✰ Anchoring - Warp scram
✰ Zorya's - Higher HP, stronger neut, warp scram, highest loot chance
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resist (Explo/Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resist (Explo/Kin) EM
Mercenary All Resist (EM, Therm) Thermal
Minmatar All Resist Thermal, Explo -EXP/KIN
Gallente Kinetic/Thermal (sec. EM) Thermal - EXP
Amarr EM/Thermal Thermal
Caldari Kinetic/Thermal Kinetic - EM
The Seven All Resist Thermal
EoM Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
-----------------------------------------------------
Class 1 = Hideaway/Drone Cluster (easiest)
Class 2 = Burrow/Drone Collection
Class 3 = Refuge/Drone Assembly
Class 4 = Den/Drone Gathering
Class 5 = Yard/Drone Surveillance
Class 6 = Rally Point/Drone Menagerie
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-----------------------------------------------------
Damavik -Frig, Kikimora -Destroyer, Vedmak -Cruiser, Drekavac -BC, Leshak -BS
✰ Raznaborg / Sudenic - no special meaning
✰ Blinding - Sensor damp
✰ Ghosting - Tracking/guidance disrupt
✰ Harrowing - Target paint
✰ Liminal - Disintigrators plus additional HIGH-damage EM/Kinetic missile attack = omni damage
✰ Renewing - Stronger remote repairers
✰ Tangling - Stasis web
✰ Starving - Energy neut
✰ Anchoring - Warp scram
✰ Zorya's - Higher HP, stronger neut, warp scram, highest loot chance