Pilot
Echo-Nine Black Turinson
GallenteIntaki
- Kills
- 145
- +0 in the last 90 days
- Losses
- 45
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 81%
- ISK destroyed
- 42.32B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 145
- Losses
- 45
- Danger Ratio
- 80%
- Final Blows
- 19
- Points
- 140
ISK
- Destroyed
- 42.32B
- Lost
- 10.14B
- Balance
- +32.18B
- ISK Efficiency
- 81%
Solo
- Solo Kills
- 3
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 20%
- Activity
- Inactive
Damage Dealt12.1M
Damage Ratio · 94%
Damage Taken841.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Enemies Hardener Damage
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resist (Explo/Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resist (Explo/Kin) EM
Mercenary All Resist (EM, Therm) Thermal
Minmatar All Resist Thermal, Explo -EXP/KIN
Gallente Kinetic/Thermal (sec. EM) Thermal - EXP
Amarr EM/Thermal Thermal
Caldari Kinetic/Thermal Kinetic - EM
The Seven All Resist Thermal
EoM Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
-----------------------------------------------------
Class 1 = Hideaway/Drone Cluster (easiest)
Class 2 = Burrow/Drone Collection
Class 3 = Refuge/Drone Assembly
Class 4 = Den/Drone Gathering
Class 5 = Yard/Drone Surveillance
Class 6 = Rally Point/Drone Menagerie
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-----------------------------------------------------
Damavik -Frig, Kikimora -Destroyer, Vedmak -Cruiser, Drekavac -BC, Leshak -BS
✰ Raznaborg / Sudenic - no special meaning
✰ Blinding - Sensor damp
✰ Ghosting - Tracking/guidance disrupt
✰ Harrowing - Target paint
✰ Liminal - Disintigrators plus additional HIGH-damage EM/Kinetic missile attack = omni damage
✰ Renewing - Stronger remote repairers
✰ Tangling - Stasis web
✰ Starving - Energy neut
✰ Anchoring - Warp scram
✰ Zorya's - Higher HP, stronger neut, warp scram, highest loot chance
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resist (Explo/Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resist (Explo/Kin) EM
Mercenary All Resist (EM, Therm) Thermal
Minmatar All Resist Thermal, Explo -EXP/KIN
Gallente Kinetic/Thermal (sec. EM) Thermal - EXP
Amarr EM/Thermal Thermal
Caldari Kinetic/Thermal Kinetic - EM
The Seven All Resist Thermal
EoM Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
-----------------------------------------------------
Class 1 = Hideaway/Drone Cluster (easiest)
Class 2 = Burrow/Drone Collection
Class 3 = Refuge/Drone Assembly
Class 4 = Den/Drone Gathering
Class 5 = Yard/Drone Surveillance
Class 6 = Rally Point/Drone Menagerie
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-----------------------------------------------------
Damavik -Frig, Kikimora -Destroyer, Vedmak -Cruiser, Drekavac -BC, Leshak -BS
✰ Raznaborg / Sudenic - no special meaning
✰ Blinding - Sensor damp
✰ Ghosting - Tracking/guidance disrupt
✰ Harrowing - Target paint
✰ Liminal - Disintigrators plus additional HIGH-damage EM/Kinetic missile attack = omni damage
✰ Renewing - Stronger remote repairers
✰ Tangling - Stasis web
✰ Starving - Energy neut
✰ Anchoring - Warp scram
✰ Zorya's - Higher HP, stronger neut, warp scram, highest loot chance