- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 0
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Indice di pericolo
- 0%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 0
- Bilancio
- +0
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Knowledge is Money, Money is Power
Information is the most precious commodity in the EVE Universe. But it comes at many costs: ethical decline, moral malaise, personal extortion, or even bodily harm. Some denizens consider these aspects to be major obstacles; others consider them personal challenges. Those that are successful, though, end up with monetary riches, but at what cost?
1 Million Free Skill Points
Guristas (Caldari) - Kinetic/Thermal * Kinetic
Angel (Minmatar) - Kinetic, EM, Thermal, Explosive * Explosive
Blood (Amarr) - EM/Thermal * Thermal
Sansha (Amarr) - EM/Thermal * Thermal
Serpentis (Gallente) - Kinetic/Thermal * Thermal
Khanid (Amarr) - EM/Thermal
Mordus (Caldari) - Kinetic/Thermal * Thermal/Kinetic
Amarr Navy - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente Navy - Kinetic/Thermal
Minmatar - ALL (Kinetic/Thermal)
Thukker - Explosive/Kinet
Drone - EM
** Targeting systems **
Amarr : Radar
Caldari : Gravimetric
Gallente : Magnetometric
Minnmatar : Ladar
slip - EM/Thermal
Wormhole Status:
Very Good - "Lasts a few days."
Good - "This wormhole will last longer than a day."
Neutral - "This wormhole is beginning to decay, and probably won't last another day."
VERY BAD (may die any second) - "This wormhole is reaching the end of its natural lifetime."
-----
Mission Types
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones: 0.7 exp/0.2 kin/0.1 therm
-----
Sites
Grav = asteroid
Radar = hacking
Magnetometric = archeology/salvage
Ladar = gas cloud
Unknown = combat or wormhole
-----
Sites
(1/10) Hideaway
(2/10) Burrow
(3/10) Refuge
(4/10) Den
(5/10) Yard
(6/10) Rally Point
(7/10) Port
(8/10) Hub
(9/10) Haven
( 10 ) Sanctum
-----
Drone
(1/10) Cluster
(2/10) Collection
(3/10) Assembly
(4/10) Gathering
(5/10) Surveillance
(6/10) Menagerie
(7/10) Herd
(8/10) Squad
Information is the most precious commodity in the EVE Universe. But it comes at many costs: ethical decline, moral malaise, personal extortion, or even bodily harm. Some denizens consider these aspects to be major obstacles; others consider them personal challenges. Those that are successful, though, end up with monetary riches, but at what cost?
1 Million Free Skill Points
Guristas (Caldari) - Kinetic/Thermal * Kinetic
Angel (Minmatar) - Kinetic, EM, Thermal, Explosive * Explosive
Blood (Amarr) - EM/Thermal * Thermal
Sansha (Amarr) - EM/Thermal * Thermal
Serpentis (Gallente) - Kinetic/Thermal * Thermal
Khanid (Amarr) - EM/Thermal
Mordus (Caldari) - Kinetic/Thermal * Thermal/Kinetic
Amarr Navy - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente Navy - Kinetic/Thermal
Minmatar - ALL (Kinetic/Thermal)
Thukker - Explosive/Kinet
Drone - EM
** Targeting systems **
Amarr : Radar
Caldari : Gravimetric
Gallente : Magnetometric
Minnmatar : Ladar
slip - EM/Thermal
Wormhole Status:
Very Good - "Lasts a few days."
Good - "This wormhole will last longer than a day."
Neutral - "This wormhole is beginning to decay, and probably won't last another day."
VERY BAD (may die any second) - "This wormhole is reaching the end of its natural lifetime."
-----
Mission Types
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones: 0.7 exp/0.2 kin/0.1 therm
-----
Sites
Grav = asteroid
Radar = hacking
Magnetometric = archeology/salvage
Ladar = gas cloud
Unknown = combat or wormhole
-----
Sites
(1/10) Hideaway
(2/10) Burrow
(3/10) Refuge
(4/10) Den
(5/10) Yard
(6/10) Rally Point
(7/10) Port
(8/10) Hub
(9/10) Haven
( 10 ) Sanctum
-----
Drone
(1/10) Cluster
(2/10) Collection
(3/10) Assembly
(4/10) Gathering
(5/10) Surveillance
(6/10) Menagerie
(7/10) Herd
(8/10) Squad