- Created on
- …
- Next Birthday
- …
- Security Status
- 0.70
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Efficiency
- 0%
- Danger Ratio
- 0%
ISK
- Destroyed
- 0
- Lost
- 0
- ISK Efficiency
- 0%
- Balance
- +0
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
Knowledge is Money, Money is Power
Information is the most precious commodity in the EVE Universe. But it comes at many costs: ethical decline, moral malaise, personal extortion, or even bodily harm. Some denizens consider these aspects to be major obstacles; others consider them personal challenges. Those that are successful, though, end up with monetary riches, but at what cost?
1 Million Free Skill Points
Guristas (Caldari) - Kinetic/Thermal * Kinetic
Angel (Minmatar) - Kinetic, EM, Thermal, Explosive * Explosive
Blood (Amarr) - EM/Thermal * Thermal
Sansha (Amarr) - EM/Thermal * Thermal
Serpentis (Gallente) - Kinetic/Thermal * Thermal
Khanid (Amarr) - EM/Thermal
Mordus (Caldari) - Kinetic/Thermal * Thermal/Kinetic
Amarr Navy - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente Navy - Kinetic/Thermal
Minmatar - ALL (Kinetic/Thermal)
Thukker - Explosive/Kinet
Drone - EM
** Targeting systems **
Amarr : Radar
Caldari : Gravimetric
Gallente : Magnetometric
Minnmatar : Ladar
slip - EM/Thermal
Wormhole Status:
Very Good - "Lasts a few days."
Good - "This wormhole will last longer than a day."
Neutral - "This wormhole is beginning to decay, and probably won't last another day."
VERY BAD (may die any second) - "This wormhole is reaching the end of its natural lifetime."
-----
Mission Types
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones: 0.7 exp/0.2 kin/0.1 therm
-----
Sites
Grav = asteroid
Radar = hacking
Magnetometric = archeology/salvage
Ladar = gas cloud
Unknown = combat or wormhole
-----
Sites
(1/10) Hideaway
(2/10) Burrow
(3/10) Refuge
(4/10) Den
(5/10) Yard
(6/10) Rally Point
(7/10) Port
(8/10) Hub
(9/10) Haven
( 10 ) Sanctum
-----
Drone
(1/10) Cluster
(2/10) Collection
(3/10) Assembly
(4/10) Gathering
(5/10) Surveillance
(6/10) Menagerie
(7/10) Herd
(8/10) Squad
Information is the most precious commodity in the EVE Universe. But it comes at many costs: ethical decline, moral malaise, personal extortion, or even bodily harm. Some denizens consider these aspects to be major obstacles; others consider them personal challenges. Those that are successful, though, end up with monetary riches, but at what cost?
1 Million Free Skill Points
Guristas (Caldari) - Kinetic/Thermal * Kinetic
Angel (Minmatar) - Kinetic, EM, Thermal, Explosive * Explosive
Blood (Amarr) - EM/Thermal * Thermal
Sansha (Amarr) - EM/Thermal * Thermal
Serpentis (Gallente) - Kinetic/Thermal * Thermal
Khanid (Amarr) - EM/Thermal
Mordus (Caldari) - Kinetic/Thermal * Thermal/Kinetic
Amarr Navy - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente Navy - Kinetic/Thermal
Minmatar - ALL (Kinetic/Thermal)
Thukker - Explosive/Kinet
Drone - EM
** Targeting systems **
Amarr : Radar
Caldari : Gravimetric
Gallente : Magnetometric
Minnmatar : Ladar
slip - EM/Thermal
Wormhole Status:
Very Good - "Lasts a few days."
Good - "This wormhole will last longer than a day."
Neutral - "This wormhole is beginning to decay, and probably won't last another day."
VERY BAD (may die any second) - "This wormhole is reaching the end of its natural lifetime."
-----
Mission Types
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm
Serpentis/Caldari state: 0.5 kin/0.5 therm
Gallente federation: 0.5 kin/0.4 therm/0.1 em
Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones: 0.7 exp/0.2 kin/0.1 therm
-----
Sites
Grav = asteroid
Radar = hacking
Magnetometric = archeology/salvage
Ladar = gas cloud
Unknown = combat or wormhole
-----
Sites
(1/10) Hideaway
(2/10) Burrow
(3/10) Refuge
(4/10) Den
(5/10) Yard
(6/10) Rally Point
(7/10) Port
(8/10) Hub
(9/10) Haven
( 10 ) Sanctum
-----
Drone
(1/10) Cluster
(2/10) Collection
(3/10) Assembly
(4/10) Gathering
(5/10) Surveillance
(6/10) Menagerie
(7/10) Herd
(8/10) Squad