- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 5
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 93%
- ISK distrutti
- 280.2M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 5
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 280.2M
- Persi
- 21.1M
- Bilancio
- +259.1M
- Efficienza ISK
- 93%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti121
Rapporto danni · 3%
Danni subiti3.6K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Please consider promoting Girl Gamers:
BroadcastHER | WomeninGames.ORG
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NPC DAMAGE TYPES
----------------------------------
Type - Damage to Deal - Damage to Resist - EWAR to Resist
Angel Cartel - Explosive/Kinetic - Explosive - Target Painters
Blood Raiders - EM/Thermal - EM(50%)/Thermal(48%) - Neuts & TD's (use TC Range Script)
Guristas Pirates - Kinetic/Thermal - Kinetic(79%)/Thermal (18%) - ECM (use ECCM script)
Mordu's Legion - Kinetic/EM - Kinetic(70%)/Thermal(30%) - None
Rogue Drones - EM/Themral - Varies - None
Sanshas Nation - EM/Thermal - EM(53%)/Thermal(47%) - TD's (use TC Range Scriipt)
Serpentis - Kinetic/Thermal - Thermal(55%)/Kinetic(45%) - SD's (use SEBO)
Mercenaries - Kinetic/Thermal - Kinetic/Thermal - None
----------------------------------
MODULE STACKING PENALTIES
----------------------------------
First: 100% effective
Second: 86.9% effective
Third: 57.1% effective
Fourth: 28.3% effective
Fifth: 10.6% effective
----------------------------------
HOW RESISTENCES WORK (Example)
----------------------------------
Target Ship Hit Points = 200 HP
Target Ship Resistence = 80%
My DPS = 100 Damage Per Volley
Number of Volleys to Destroy Target Ship w/Correct Resistence = 10
Per Volley Formula = 100-(100 Damage *.80) = 20 Damage Per Volley
Effective Hit Points = 1,000 HP
----------------------------------
RELIC & DATA HUNTING FACTIONS BY VALUE
----------------------------------
1. SANSHA | 2. GURISTAS | 3. SERPENTIS
BroadcastHER | WomeninGames.ORG
----------------------------------
NPC DAMAGE TYPES
----------------------------------
Type - Damage to Deal - Damage to Resist - EWAR to Resist
Angel Cartel - Explosive/Kinetic - Explosive - Target Painters
Blood Raiders - EM/Thermal - EM(50%)/Thermal(48%) - Neuts & TD's (use TC Range Script)
Guristas Pirates - Kinetic/Thermal - Kinetic(79%)/Thermal (18%) - ECM (use ECCM script)
Mordu's Legion - Kinetic/EM - Kinetic(70%)/Thermal(30%) - None
Rogue Drones - EM/Themral - Varies - None
Sanshas Nation - EM/Thermal - EM(53%)/Thermal(47%) - TD's (use TC Range Scriipt)
Serpentis - Kinetic/Thermal - Thermal(55%)/Kinetic(45%) - SD's (use SEBO)
Mercenaries - Kinetic/Thermal - Kinetic/Thermal - None
----------------------------------
MODULE STACKING PENALTIES
----------------------------------
First: 100% effective
Second: 86.9% effective
Third: 57.1% effective
Fourth: 28.3% effective
Fifth: 10.6% effective
----------------------------------
HOW RESISTENCES WORK (Example)
----------------------------------
Target Ship Hit Points = 200 HP
Target Ship Resistence = 80%
My DPS = 100 Damage Per Volley
Number of Volleys to Destroy Target Ship w/Correct Resistence = 10
Per Volley Formula = 100-(100 Damage *.80) = 20 Damage Per Volley
Effective Hit Points = 1,000 HP
----------------------------------
RELIC & DATA HUNTING FACTIONS BY VALUE
----------------------------------
1. SANSHA | 2. GURISTAS | 3. SERPENTIS