Pilota
LittleLiljtime
CaldariCivire
- Kill
- 13
- +1 negli ultimi 90 giorni
- Perdite
- 51
- +4 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 11%
- ISK distrutti
- 1.99B
- +517K negli ultimi 90 giorni
- Attività
- Bassa
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 13
- Perdite
- 51
- Indice di pericolo
- 100%
- Colpi finali
- 4
- Punti
- 14
ISK
- Distrutti
- 1.99B
- Persi
- 15.63B
- Bilancio
- -13.65B
- Efficienza ISK
- 11%
Solo
- Kill in solo
- 3
- Percentuale solo
- 23%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Bassa
Danni inflitti18.1K
Rapporto danni · 2%
Danni subiti803.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Amarr - Radar sensors
Caldari - Gravimetric sensors
Gallente - Magnetometric sensors
Minmatar - Ladar sensors
Angel Cartel
Бить: Explosive
Защищаться от: EM -7%, Exp -62%, Kin -22%, Th -9%
Blood Raiders
Бить: EM
Защищаться от: EM -50%, Exp -0%, Kin -2%, Th -48%
Guristas Pirates
Бить: Kinetic
Защищаться от: EM -2%, Exp -1%, Kin -79%, Th -18%
Mordu's Legion
Бить: Kinetic
Защищаться от: EM -0%, Exp -0%, Kin -70%, Th -30%
Sansha's Nation
Бить: EM
Защищаться от: EM -53%, Ex
Good Ol' Tips:
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU ( 2.147.483.647/149.000.000 )
*** Targeting systems ***
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
*** Main Damage type to shoot at the enemy ***
Guristas/Pith - Kinetic
Serpentis/Core - Thermal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM
*** Damage types they shoot at you ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
*** Stacking penalties ( Of Same Modules ) ***
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%
*** Smallest to Largest Site ***
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
*** Easiest to Hardest Site ***
Hidden > Forsaken > Forlorn
*** Drones ( Light/Medium/Heavy ) ***
EM - Acolyte/Infiltrator/Praetor
THER - Hobgoblin/Hammehead/Ogre
KIN - Hornet/Vespa/Wasp
EXP - Warrior/Valkrie/Beserker
Good luck have fun, but mainly... try to survive!
*** Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Caldari - Gravimetric sensors
Gallente - Magnetometric sensors
Minmatar - Ladar sensors
Angel Cartel
Бить: Explosive
Защищаться от: EM -7%, Exp -62%, Kin -22%, Th -9%
Blood Raiders
Бить: EM
Защищаться от: EM -50%, Exp -0%, Kin -2%, Th -48%
Guristas Pirates
Бить: Kinetic
Защищаться от: EM -2%, Exp -1%, Kin -79%, Th -18%
Mordu's Legion
Бить: Kinetic
Защищаться от: EM -0%, Exp -0%, Kin -70%, Th -30%
Sansha's Nation
Бить: EM
Защищаться от: EM -53%, Ex
Good Ol' Tips:
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU ( 2.147.483.647/149.000.000 )
*** Targeting systems ***
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
*** Main Damage type to shoot at the enemy ***
Guristas/Pith - Kinetic
Serpentis/Core - Thermal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM
*** Damage types they shoot at you ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
*** Stacking penalties ( Of Same Modules ) ***
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%
*** Smallest to Largest Site ***
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
*** Easiest to Hardest Site ***
Hidden > Forsaken > Forlorn
*** Drones ( Light/Medium/Heavy ) ***
EM - Acolyte/Infiltrator/Praetor
THER - Hobgoblin/Hammehead/Ogre
KIN - Hornet/Vespa/Wasp
EXP - Warrior/Valkrie/Beserker
Good luck have fun, but mainly... try to survive!
*** Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.