- Kill
- 2
- +0 negli ultimi 90 giorni
- Perdite
- 11
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 43%
- ISK distrutti
- 303.6M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2
- Perdite
- 11
- Indice di pericolo
- 73%
- Colpi finali
- 0
- Punti
- 5
ISK
- Distrutti
- 303.6M
- Persi
- 409.3M
- Bilancio
- -105.8M
- Efficienza ISK
- 43%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 3
- Quota perdite NPC
- 27%
- Attività
- Inattivo
Danni inflitti7.3K
Rapporto danni · 8%
Danni subiti88.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Faction > I Deal > They Deal > Optimal ECM Type
Angel Cartel- Explosive~ Explosive/Kinetic
Blood Raiders- EM~ EM/Thermal
Guristas- Kinetic~ Kinetic/Thermal
Sansha- EM~ EM/Thermal
Serpentis- Kinetic~ Thermal/Kinetic
Amarr- EMP~ EM/Thermal- Radar
Caldari- Kinetic- Kinetic/Thermal- Gravimetric
Gallente- Kinetic~ Kinetic/Thermal- Magnetometric
Minmatar- Explosive~ Explosive/Kinetic- Ladar
W-Space Designations:
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
K-Space Designations:
Class 7: (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8: (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9: (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
Trig-space Designations: C729, X450, F216, U372, R081
WH Exit Designations: K162
Stacking Penalties
1 Mod = 100%
2 Mod = 87%
3 Mod = 57%
4 Mod = 28%
5 Mod = 11%
6 Mod = 3%
7 Mod = 0%
TIER LIST COMBAT SITES ABYSSALS
0 - Tranquil
1 - Burrow Collection Calm
2 - Hideaway Cluster Agitated
3 - Refuge* Assembly Fierce
4 - Den* Gathering Raging
5 - Yard* Surveillance Chaotic
6 - Rally Point* Menagerie Cataclysmic
7 - Port* Herd
8 - Hub* Squad
9 - Haven* Patrol
10 - Sanctum Horde
ABYSSAL > TIER PENALTY > SHIP BONUS
ElectricaL -30/50/70% EM Resist -50% Capacitor Recharge Time
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
Dark -30/50/70% Optimal/Falloff +50% Maximum Velocity
Abyssal Penalty Strength:
T0-3: 30-50% T4-6: 50%-70%
EXPLORATION: SAFE or NOT
Relic: Crumbling/Ruined/Decayed Forgotten
Data: Local/Regional/Central Unsecured
Angel Cartel- Explosive~ Explosive/Kinetic
Blood Raiders- EM~ EM/Thermal
Guristas- Kinetic~ Kinetic/Thermal
Sansha- EM~ EM/Thermal
Serpentis- Kinetic~ Thermal/Kinetic
Amarr- EMP~ EM/Thermal- Radar
Caldari- Kinetic- Kinetic/Thermal- Gravimetric
Gallente- Kinetic~ Kinetic/Thermal- Magnetometric
Minmatar- Explosive~ Explosive/Kinetic- Ladar
W-Space Designations:
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
K-Space Designations:
Class 7: (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8: (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9: (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
Trig-space Designations: C729, X450, F216, U372, R081
WH Exit Designations: K162
Stacking Penalties
1 Mod = 100%
2 Mod = 87%
3 Mod = 57%
4 Mod = 28%
5 Mod = 11%
6 Mod = 3%
7 Mod = 0%
TIER LIST COMBAT SITES ABYSSALS
0 - Tranquil
1 - Burrow Collection Calm
2 - Hideaway Cluster Agitated
3 - Refuge* Assembly Fierce
4 - Den* Gathering Raging
5 - Yard* Surveillance Chaotic
6 - Rally Point* Menagerie Cataclysmic
7 - Port* Herd
8 - Hub* Squad
9 - Haven* Patrol
10 - Sanctum Horde
ABYSSAL > TIER PENALTY > SHIP BONUS
ElectricaL -30/50/70% EM Resist -50% Capacitor Recharge Time
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
Dark -30/50/70% Optimal/Falloff +50% Maximum Velocity
Abyssal Penalty Strength:
T0-3: 30-50% T4-6: 50%-70%
EXPLORATION: SAFE or NOT
Relic: Crumbling/Ruined/Decayed Forgotten
Data: Local/Regional/Central Unsecured